DRL > Discussion
0.9.9.4 Inital thoughts. Add your own. Plus your own pwnage etc....
Aoi:
As silly as it is, one of my first notable reactions occurred when looking at the traits screen for Techs:
Malicious Blades
You can attack with a blade in every hand at the same time...
"Do we get to have more than two hands now?!"
Ander Hammer:
--- Quote from: Midnight on September 08, 2011, 10:20 ---Compare it to Malicious Blades, where you get +50% to bullet, shrapnel and FIRE, of all things, just for carrying a certain item in the prepped slot.
--- End quote ---
And no ability to berserk on hit or damage, losing out on extra 75% resist-all time.
Entrenchment is probably all right, and it goes even better with basic Whizkid or a little drop luck. If, that is, 100% resistance means immunity.
Thexare:
--- Quote from: Ander Hammer on September 09, 2011, 08:48 ---And no ability to berserk on hit or damage, losing out on extra 75% resist-all time.
--- End quote ---
60%, it got a slight nerf.
Kristopher:
--- Quote from: Ander Hammer on September 09, 2011, 08:48 ---Entrenchment is probably all right, and it goes even better with basic Whizkid or a little drop luck. If, that is, 100% resistance means immunity.
--- End quote ---
It doesn't; I have had over 100% resistance to bullets and shrapnel due to entrenchment and armor before, and it seemed that enemies would still deal 1 damage (I don't think anything with those damage types dealt more than 1, though) to me with each attack.
tehtmi:
--- Quote from: Kristopher on September 09, 2011, 11:41 ---It doesn't; I have had over 100% resistance to bullets and shrapnel due to entrenchment and armor before, and it seemed that enemies would still deal 1 damage (I don't think anything with those damage types dealt more than 1, though) to me with each attack.
--- End quote ---
Indeed, resistances are capped at 95% (except in cases where e.g. armor or boots gives you 100% all by itself). This is enough to make everything do 1 (or very rarely 2) damage.
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