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Author Topic: [N!|AoD|78%|YAFW] Hunter Diamond Badge!  (Read 1128 times)

Tormuse

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[N!|AoD|78%|YAFW] Hunter Diamond Badge!
« on: September 27, 2011, 16:48 »

I seem to be fond of the Vampyre Master Trait lately.  :P  And at 78% kills, I was only 2% away from getting all 5 hunter badges simultaneously!  If I'd known that, I would've hung around some Pain Elementals or JC a while longer to get some extra kills.  (Oh well...)

I just played it safe, not trying to complete any of the generated levels, (though, I killed a few enemies in each for the experience)  I intended to get a tactical shotgun, but I didn't find a single tech mod in the entire game!  I didn't really notice, though, because I was using my melee weapons most of the time anyway.  :)

--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 19 Arch-Vile 1st Lieutenant Marine,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 65709 turns and scored 1394252 points.
 He played for 2 hours, 24 minutes and 6 seconds.
 He opposed the Nightmare!

 He killed 1427 out of 1825 hellspawn. (78%)
 He was an Angel of Darkness!

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 10
  Levels completed : 3

-- Awards ----------------------------------------------------

  Explorer Badge
  Aurora Medallion
  UAC Star (silver cluster)
  Hunter Silver Badge
  Hunter Diamond Badge
  Hunter Platinum Badge
  Hunter Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ........................................................}|#
  .......................................................X|.#
  ........................................................|.#
  ..........................................................#
  ..........................................................#
  ..........................................................#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 138/110   Experience 236460/19
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 5)
    Finesse          (Level 1)
    Tough as nails   (Level 3)
    Reloader         (Level 1)
    Brute            (Level 5)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Ber->TaN->Bad->MVm->TaN->Bru->Iro->Fin->Iro->TaN->Iro->Bru->Bru->Jug->Iro->Iro->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [1/1] (37%)
    [b] [ Weapon     ]   Jackhammer (8d3)x3 [9/9]
    [c] [ Boots      ]   modified phaseshift boots [4/4] (100%) (A)
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a]   modified combat shotgun (8d3) [5/5] (P1)
    [b]   modified rocket launcher (6d6) [1/1] (B1)
    [c]   modified chaingun (1d6)x4 [52/52] (B1)
    [d]   modified plasma rifle (1d7)x6 [40/40] (A1)
    [e]   modified BFG 9000 (11d8) [100/100] (P1)
    [f]   blue armor [1/2] (39%)
    [g]   modified red armor [2/4] (30%) (A)
    [h]   shotgun shell (x46)
    [i]   rocket (x10)
    [j]   power cell (x38)
    [k]   power cell (x50)
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   large med-pack
    [q]   large med-pack
    [r]   shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 75%   feet 60% 
    Melee      - internal 0%    torso 60%   feet 60% 
    Shrapnel   - internal 0%    torso 75%   feet 60% 
    Acid       - internal 0%    torso 60%   feet 60% 
    Fire       - internal 0%    torso 60%   feet 60% 
    Plasma     - internal 0%    torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    87 former humans
    103 former sergeants
    43 former captains
    140 imps
    62 demons
    689 lost souls
    53 cacodemons
    56 barons of hell
    1 Cyberdemon
    26 hell knights
    29 arachnotrons
    1 John Carmack
    25 former commandos
    1 Angel of Death
    18 pain elementals
    25 arch-viles
    10 mancubi
    38 revenants
    4 nightmare imps
    4 nightmare cacodemons
    8 nightmare demons
    2 bruiser brothers
    1 shambler
    1 lava elemental

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena before it got too hot.
  On level 4 he stormed the Chained Court.
  On level 9 he entered Hell's Armory.
  On level 9 he found the Acid Spitter!
  He fled being chased by a nightmare!
  On level 10 he found the Hellwave Pack!
  On level 10 he witnessed the Wall.
  He broke into the Wall, but gave up against the overwhelming forces.
  On level 13 he found the Revenant's Launcher!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 18 he ran for his life from lava!
  On level 18 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  On level 19 he ran for his life from lava!
  On level 21 he entered the Vaults.
  On level 21 he found the Jackhammer!
  He managed to scavenge a part of the Vaults treasures.
  On level 22 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 need to taste blood!
 You hit the lost soul. The lost soul dies. You are hit! The lost soul dies.
 The lost soul hits you. You need to taste blood!
 You hit the lost soul. The lost soul dies. You're going berserk! The lost
 soul hits you. You need to taste blood!
 You hit the lost soul. The lost soul dies. John Carmack reloads his rocket
 launcher. You need to taste blood!
 You hit the lost soul. The lost soul dies. You need to taste blood!
 You are hit! The lost soul dies. The lost soul dies. You need to taste blood!
 You see : John Carmack (lightly wounded) [m]ore | pool of blood
 You hit John Carmack. John Carmack reloads his rocket launcher. You need to
 taste blood!
 You hit John Carmack. You're going berserk! You need to taste blood!
 You see : John Carmack (mortally wounded) [m]ore | pool of blood
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...

-- General ---------------------------------------------------

 186 brave souls have ventured into Phobos:
 157 of those were killed.
 15 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 9 souls destroyed the Cyberdemon...
 2 sacrificed itself for the good of mankind.
 7 killed the bastard and survived.

--------------------------------------------------------------
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/23/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

rchandra

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Re: [N!|AoD|78%|YAFW] Hunter Diamond Badge!
« Reply #1 on: September 27, 2011, 21:49 »

Almost an experience cross too!  You are a crazy person, getting your first wins of a challenge on N!.

I'm surprised you didn't go for the Armory win (or did you win, he reanimates, you grab prizes and go).  Even with N! foolishness, the chance at an Onyx/Nano is irresistible to me.  It's also a pity there's no kill-counter in game yet.

Any quick tips for AoD? I've been trying for the Gold occasionally but just get nowhere with enemies shooting from out of sight.  Now I know how they must normally feel :)
Logged
0.9.9.1-4: Arch-Vile Br. General [25/25/17/5/1]
0.995: Demon Ser. Major [ 15 5 3 0 0 ]

Tormuse

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Re: [N!|AoD|78%|YAFW] Hunter Diamond Badge!
« Reply #2 on: September 27, 2011, 23:07 »

Almost an experience cross too!  You are a crazy person, getting your first wins of a challenge on N!.

Heh, well, ever since I discovered that I'm capable of getting Diamond badges, I figure I should aim high.  :)

I'm surprised you didn't go for the Armory win (or did you win, he reanimates, you grab prizes and go).  Even with N! foolishness, the chance at an Onyx/Nano is irresistible to me.  It's also a pity there's no kill-counter in game yet.

Well, like I said, I was playing it safe.  I didn't even know you could get Nano or Onyx mods in the Armory!  (If I'd known that, I might have stuck around)  As it was, I didn't have a rocket launcher, so there was no easy way to dispose of the bodies.  After I killed the Shambler, I just got out of there; I didn't want to have him revive and force me to face him again.

Any quick tips for AoD?

Use the terrain to your advantage, when you can, hiding behind cover so that the monsters don't see you first, or at the very least, you and the monsters see each other at the same time.  Periodically fire your shotgun into the darkness; the spread makes it likely that it will hit anybody out there and the sound of monsters getting hurt will alert you to their presence before they see you.  It's helpful to lure enemies into a position where you can use the terrain against them.  With the new AI, they won't always chase you unless you piss them off by shooting them.  :)  Again, the shotgun is useful for this tactic:  Fire blindly into the darkness with the shotgun to get their attention and then run around the nearest corner or doorway so they don't see you when they go to chase you.

Of course, none of this is really specific to AoD; I'll use these tactics in any game, really, but AoD makes them especially important.  And of course, with this build, once I got Vampyre trait, all strategy went out the window except for charging blindly into the fray to keep the berserk going as long as possible.  :D
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/23/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos
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