DRL > Requests For Features

Android market!

<< < (3/3)

gilgatex:

--- Quote from: ParaSait on October 04, 2011, 10:48 ---I don't think sounds will be that big of a problem. Not completely sure, but I think a lot/most of Doom's sounds were rather generic in nature, as I have heard them in various other games, cartoons, etc. So I guess it shouldn't be too hard to use these sounds in DoomRL's mobile app too...?

--- End quote ---

I would think so.  Wouldn't be too difficult to re-record them or grab a similar public domain sound anyway.  The music would definitely have to be changed.  Like appuru said, you'd have to make the game so undoom-like, why even bother?

ParaSait:
Well y'know, if I had any mobile device (which I don't but whatever), I would certainly wanna play DoomRL on it (finally something else to do than sudoku on the train every morning and evening). So for me personally, the "doomishness" is the least important thing; what matters is that I (speaking in name of everyone) can play DoomRL on a mobile device.
If I wanted it to be doomish I could still mod it. :P

EDIT: Also, Kornel, can't you just release it as a homebrew for jailbroken iShizzles?

Navigation

[0] Message Index

[*] Previous page

Go to full version