This *might* be the can't reload using an ammo container that doesn't have enough ammo bug? But I don't know offhand and didn't check. I didn't know that was a known bug before I kept going. Sorry. D:
Error: Access violation Press <Enter>... Error written to error.log,
please report! Game saved. Press <Enter> to exit. Press <Enter>...
#·\|····#·#·······
#·······#·# ·····
·······#·# 0·0
#+#######/####/####+####
#•|··/··············}··+
|·#}···#·#######/#######·#
%·/···"#·#·············#
··#······#············%#
#····/An unhandled exception occurred at $004810AD :
Exception : cannot resume non-suspended coroutine
$004810AD TLUACONFIG__RESUME, line 107 of d:/Projects/fpcvalkyrie/src/vluaco
nfig.pasly Armor : blue armor [2/2] (55%)
$00488609 TPLAYER__AICONTROL, line 1083 of src/dfplayer.pas3) [2/5] (P1)
$0049DE07 TBEING__ACTION, line 649 of src/dfbeing.pas Phobos Base Lev6
$0049DF6C TBEING__CALL, line 675 of src/dfbeing.pas
$0041E70A TDOOM__RUN, line 444 of src/doombase.pas
$004022CA main, line 91 of src/doomrl.pas
Abnormal program termination! Please write down the above
to help get rid DoomRL of all those bugs! You only need
to write down the filenames and linenumbers.
Attempting to save game.... Press <Enter>