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DoomRL (v.0.9.9.4) roguelike post-mortem character dump
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Missileboater, level 12 Hell Baron Br. General Technician,
defeated the Cyberdemon on level 25 of the Phobos base.
He survived 175692 turns and scored 185859 points.
He played for 2 hours and 9 seconds.
He wasn't afraid to be hurt plenty.
He killed 911 out of 911 hellspawn. (100%)
This ass-kicking marine killed all of them!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 9
Levels visited : 8
Levels completed : 8
-- Awards ----------------------------------------------------
Hell Armorer Badge
Aurora Medallion
UAC Star (silver cluster)
Grim Reaper's Badge
Medal of Prejudice
Cyberdemon's Head
Hell Champion Medal
Technician Diamond Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 75/50 Experience 68099/12
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Technician
Son of a bitch (Level 2)
Reloader (Level 2)
Eagle Eye (Level 2)
Intuition (Level 2)
Whizkid (Level 2)
Shottyman (Level 1)
Scavenger (Level 1)
SoB->EE->EE->Int->Int->WK->WK->MSc->SoB->Rel->Rel->SM->
-- Equipment -------------------------------------------------
[a] [ Armor ] Angelic Armor [7/7] (71%)
[b] [ Weapon ] modified rocket launcher (6d6) [0/1] (A1B1T1)
[c] [ Boots ] modified tactical boots [1/1] (100%) (A)
[d] [ Prepared ] modified nuclear BFG 9000 (8d8) [21/52] (B1)
-- Inventory -------------------------------------------------
[a] modified biggest fucking gun (20d21) [1/100] (P1)
[b] chaingun (1d6)x4 [40/40]
[c] modified plasma rifle (1d8)x6 [22/40] (P1)
[d] modified super shotgun (10d4)x3 [2/2] (B2P2T1)
[e] modified BFG 9000 (10d8) [43/130] (B1)
[f] modified tactical armor [3/3] (100%) (P)
[g] plasma shield [0/0] (6%)
[h] Azrael's Scythe (9d9)
[i] 10mm ammo (x100)
[j] shotgun shell (x40)
[k] rocket (x10)
[l] rocket (x10)
[m] rocket (x7)
[n] small med-pack
[o] small med-pack
[p] large med-pack
[q] phase device
[r] shell box (x100)
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
98 former humans
109 former sergeants
30 former captains
99 imps
109 demons
216 lost souls
23 cacodemons
39 barons of hell
1 Cyberdemon
30 hell knights
57 arachnotrons
28 former commandos
1 Angel of Death
18 pain elementals
13 arch-viles
21 mancubi
14 revenants
2 bruiser brothers
1 shambler
1 agony elemental
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he stormed the Chained Court.
On level 4 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 10 he entered Hell's Armory.
On level 10 he found the Revenant's Launcher!
He destroyed the evil within and reaped the rewards!
On level 12 he assembled a tactical boots!
On level 12 he ventured into the Halls of Carnage.
On level 15 he encountered the Phobos Hellgate.
On level 16 he invaded the Unholy Cathedral!
On level 16 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 17 he assembled a tactical armor!
He nuked level 17!
On level 17 he found the City of Skulls.
He wiped out the City of Skulls.
On level 21 he entered the Vaults.
On level 21 he found the Acid Spitter!
On level 21 he assembled a biggest fucking gun!
He cracked the Vaults and cleared them out!
Level 22 blasted him with unholy atmosphere!
On level 22 he was foolish enough to enter the Mortuary!
On level 22 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : a Cyberdemon (unhurt) [m]ore | floor
The missile hits the Cyberdemon. You are hit!
You swap your weapon.
Fire -- Choose target...
You see : floor
You dodge! Boom!
Fire -- Choose target...
You see : a Cyberdemon (scratched) [m]ore | pool of blood
You see : a Cyberdemon (almost dead) [m]ore | pool of blood
You wear/wield : a modified rocket launcher (6d6) [1/1] (A1B1T1) You are hit!
You dodge! Boom!
Fire -- Choose target...
You see : a Cyberdemon (almost dead) [m]ore | pool of blood
The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...
-- General ---------------------------------------------------
96 brave souls have ventured into Phobos:
53 of those were killed.
4 didn't read the thermonuclear bomb manual.
And 3 couldn't handle the stress and committed a stupid suicide.
36 souls destroyed the Cyberdemon...
3 sacrificed itself for the good of mankind.
33 killed the bastard and survived.
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Nothing special this time around. Originally intended to be a YAAM and Conqueror run, I didn't have any envirosuits for Lava Pits in this run. I think the only one that I found in the game was used in Hell's Armory after beating the Shambler.
I managed to construct quite a few decent pieces of equipment. The super shotgun was extremely helpful in this run. It appeared at Hell's Armory and a lot of bulk and power mods generated in this run, so I managed to buff it up quite a bit. With the mods, a few points into SoB, and enough points into Reloader to get Shottyman, not even Arachnotrons were able to keep up with the knockback in extreme range. Even Arch-Viles were having a hard time getting close enough to use their attacks.
The BFG(+) was constructed right before the Mortuary, and it was a big help. One shot from the weapon and most of the enemies caught in the blast radius just get destroyed, and corpses within like a skull's radius all get gibbed. Unfortunately I didn't have much ammo going into the Mortuary, so I had to stick the nBFG and BFG(+) in my weapon slots and just dance around until one of them is fully charged.
Cyberdemon died really fast. Entered Phobos Arena with about 25 turns of Invulnerability left. The Cyberdemon spawned barely in my Intuition range, so I fired the nBFG first, then swapped to the BFG(+), then finally finished it off with a single rocket, so he went down within 3 attacks. I probably could've went for a full win since the BFG(+) can possibly kill the boss in one shot, and I have plenty of rockets as backup. But maybe for another time.