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Author Topic: [M|AoMC|90%|22|YASD] Mortuary failure  (Read 863 times)

Matt_S

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[M|AoMC|90%|22|YASD] Mortuary failure
« on: November 06, 2011, 18:43 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 9 Mancubus Warrant Officer Technician,
 let an arachnotron get him on level 22 of the Phobos base.
 He survived 125475 turns and scored 61846 points.
 He played for 1 hour, 43 minutes and 14 seconds.
 He didn't like it too rough.

 He killed 421 out of 465 hellspawn. (90%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 3
  Levels completed : 2

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Destroyer Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ##.#.#....h....................%..%.........%.%....%....%..
  #.".O.....}..............AA.....%........%.................
  ##^>i#.B..O...................%%..%...%....%.%..%.%...%..%.
  #..^..hV.....B...............B........%..............%...%.
  ##.#.#...........c......%.............%......%.............
  #...B..A.......h...B...........%.......%.%..%%.............
  #...........i......h...............##%##.%.%%....%..%..%...
  #..h.c..............B%....B..%.%..%#[.^#.......%...........
  #..h.........V..h.............X.......%.%...............%.A
  #................h..............%..#..[#%.%.%......%......%
  #%%..................B....%......%.##.##...................
  #%...............h..O............%........%................
  #.........%.....................%.%..%..%...........%......
  ##.#.#.%..%%.%%....%.%....%.......%.....%...%%.............
  #..+....%.......%......................%..%...%..........%.
  ##^>h#...........%.......%...%..%%....%....%.......%.......
  #%}^......%..%...%.........%..%%................%....%...%.
  ##.#%#.....%..%%%......%...........%.....%.%........%...%..
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 36288/9
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Technician

    Tough as nails   (Level 2)
    Son of a bitch   (Level 2)
    Whizkid          (Level 1)
    Badass           (Level 1)
    Triggerhappy     (Level 2)
    Entrenchment     (Level 1)

  TaN->TaN->Bad->SoB->SoB->TH->MSh->WK->TH->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [1/4] (1%)
    [b] [ Weapon     ]   gatling gun (1d7)x6 [38/52]
    [c] [ Boots      ]   plasteel boots [2/2] (99%)
    [d] [ Prepared   ]   hyperblaster (2d4)x3 [40/40]

-- Inventory -------------------------------------------------

    [a]   modified missile launcher (6d6) [1/5] (B1T2)
    [b]   modified BFG 9000 (10d8) [130/130] (B1T2)
    [c]   nanofiber red armor [3]
    [d]   red armor [4/4] (100%)
    [e]   10mm ammo (x101)
    [f]   10mm ammo (x140)
    [g]   10mm ammo (x140)
    [h]   10mm ammo (x140)
    [i]   rocket (x11)
    [j]   rocket (x14)
    [k]   power cell (x46)
    [l]   power cell (x70)
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   large med-pack
    [q]   large med-pack
    [r]   homing phase device
    [s]   envirosuit pack
    [t]   thermonuclear bomb
    [u]   Hellwave Pack

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 30%   feet 30% 
    Melee      - internal 0%    torso 30%   feet 30% 
    Shrapnel   - internal 0%    torso 30%   feet 30% 
    Acid       - internal 0%    torso 30%   feet 80% 
    Fire       - internal 0%    torso 55%   feet 55% 
    Plasma     - internal 0%    torso 30%   feet 30% 

-- Kills -----------------------------------------------------

    66 former humans
    60 former sergeants
    23 former captains
    66 imps
    55 demons
    74 lost souls
    16 cacodemons
    17 barons of hell
    14 hell knights
    5 arachnotrons
    4 former commandos
    6 pain elementals
    8 arch-viles
    2 mancubi
    3 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 10 he assembled a tactical shotgun!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he assembled a gatling gun!
  On level 13 he found the Grammaton Cleric Beretta!
  He nuked level 13!
  On level 14 he assembled a fireproof armor!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 20 he found the Hellwave Pack!
  On level 22 he assembled a nanofiber armor!
  On level 22 he assembled a hyperblaster!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he finally let an arachnotron get him.

-- Messages --------------------------------------------------

 You use a large med-pack. You feel fully healed.
 Chain fire (initial) -- Choose target or abort...
 You see : an arch-vile (wounded) [m]ore | blood
 The missile hits the arch-vile. The missile hits the arch-vile. The missile
 hits the arch-vile. The missile hits the arch-vile. The missile hits
 the arch-vile. The missile hits the arch-vile. The arch-vile dies. You are
 hit! You are hit! You are hit! You are hit! Your red armor is
 damaged! You are hit! You are hit! You are hit! You are hit! You are hit!
 You are hit! The hell knight fires! You dodge! The missile hits the
 baron of hell. You are hit! You are hit! You are hit! You are hit!
 Chain fire (warming) -- Choose target or abort...
 You see : a hell knight (almost dead) [m]ore | pool of blood
 The missile hits the hell knight. The hell knight dies. You are hit! You
 are hit! Your red armor is damaged! You are hit! You are hit! You
 are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
 You die!... Press <Enter>...

-- General ---------------------------------------------------

 62 brave souls have ventured into Phobos:
 44 of those were killed.
 3 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 10 souls destroyed the Cyberdemon...
 10 killed the bastard and survived.

--------------------------------------------------------------

The good news is, I got my 26th bronze badge.  The bad news is, I was so close to winning!

I can't remember if I had 100% kills up until now, but doing a rough count of the amount of enemies remaining in the mortuary, I'd say the answer is no.  I started off the mortuary with a quick kill on one of the archviles.  So far so good.  I move further left, and start killing some things.  I then come up with the idea to use my missile launcher, to really wreck some stuff.  But wait! I don't get my entrenchment benefits!  And so I started slowly getting torn up, including my armor.  I should have just stuck with the nanofiber armor, since I wouldn't be moving much and that one less protection point is probably worth not having to deal with armor replacement.  I'm pretty sure I could have cleared the mortuary out if I had just been thinking a little harder - I had a decent amount of healing items, and the supercharges would help me out a lot.  Unfortunately that's not how it turned out.

The gatling gun was probably not the best thing to assemble for AoMC; against a long line of enemies it's great, but against a single foe it just bleeds ammo.  It also needs pretty rapid reloading with the speed it burns through those 52 rounds.  However, I didn't really have much choice, because I don't think I ever saw an agility mod until level 22 when I completed my hyperblaster (though I guess I could have just modded the chaingun instead of assembling).  Entrenchment is nice, but it's not very ammo efficient.  There was a point where I was down to about half a stack of 10mm ammo and two plasma stacks, but thankfully I met a squad of former captains that refilled my inventory.

So... I guess I have to move on to silver badges now.  Or I could play a HMP game.  Hmm.
Logged

AlterAsc

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Re: [M|AoMC|90%|22|YASD] Mortuary failure
« Reply #1 on: November 06, 2011, 21:20 »

I believe assault rifle is the weapon of choice for Entrenchment users - 3 guaranteed A-mods(2 in CC, 1 in Armory) and easy access to WK make it shine.It is also accurate(though it doesn't matter on AoMC).
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(0.9.9.6 - ?) Arch-Vile Chaos Lt. Colonel [26|20|18|16|12|2]

Matt_S

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Re: [M|AoMC|90%|22|YASD] Mortuary failure
« Reply #2 on: November 07, 2011, 00:18 »

I didn't realize that Hell's Armory had any non-random mods.  I'll keep that in mind for the future.

Something I forgot to mention: this is one of the only times I've played a technician.  Their ability to get tracking data from all computers made me fall in love with them.  Being able to take Whizkid as a basic trait is just icing on the cake.
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