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Doom: The Text Adventure

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Game Hunter:
OOC time!

--- Quote from: Bloax on December 20, 2011, 09:47 ---Shouldn't it be 82 HP, since previous turn was 84, and you got hit 2 this turn.

--- End quote ---

--- Quote from: raekuul on December 20, 2011, 07:00 ---You shoot at Former Human #4. You hit for 1 damage.

Former Human #3 shoots at Former Sargent. He hits for 2 damage.

--- End quote ---
We didn't actually take any damage: FH #4 took a hit and so did FS #1. Apparently this game allows for monster infighting.

@raekuul: If you want to make an easy-to-read listing of statistics for the enemies, try using a tabular form. Like so:

EnemyHPArmorTo-HitWeapon/AttackIn InventoryFormer Human #370%0%+3PistolBullet (16)Former Human #4100%0%+3PistolBullet (16)Former Sergeant #160%0%-4ShotgunShell (11)
Obviously I'm guessing at some of the stats but you get the idea. The to-hit is probably best to explain as "roll d20, if 10+(modifier) is greater than or equal to roll, then it is a hit". In this way we can use positive numbers for a better to-hit chance, which is often preferable. (Percentages only work if you use them appropriately. Given a base 10 on a d20 there's already a 50% chance to miss: the current appearance would indicate addition/subtraction. Thus, adding 40% would make it 90% total chance to-miss, which is incorrect. You could also expect multiplication/division, but then you'd want to use 1 as a baseline and make the multipler lower/higher for lesser/greater chances to miss. All in all, if we're going to think in terms of dice, we may as well use integers.)

Okay, back to IC!

Well there is definitely some mutiny going on. Let's see if we can't take advantage of the situation.

GO TO HANGER ROOM 2
LISTEN INTO ARMORY FOR DEATH NOISE

raekuul:
Former Human #4 follows you into Hangar Room 2.

You hear a pistol firing! You hear a shotgun firing!
INVENTORY:
84 HP
0 Armor Points
1 Standard-Issue Pistol
75 Bullets
20 Experience Points
9 Rage Points

VISIBLE DOORS:
Open Doorway - Hangar Room 2

EnemyHealthArmorTo-Hit AdjustmentWeaponMisc InventoryFormer Human #4100%0%+/- 0Pistol16 BulletsFully merged Misc Stats and Inventory; Enemy Information is now the last entry in the pHUD.

ParaSait:
SHOOT FORMER HUMAN 4

Hey, by the way... RP gain = damage taken / 2? I think we have 1 RP too much.

raekuul:
Hmm.. yeah, we do. you should have had 5.5 rage points most of Page 2 instead of 6.5.
You shoot at Former Human #4. You hit for 10 damage. Former Human #4 is down and dying... again...

You hear a pistol firing! You hear a shotgun firing! You hear the distinctive thud of something fleshy falling to the floor!

INVENTORY:
84 HP
0 Armor Points
1 Standard-Issue Pistol
74 Bullets
40 Experience Points
8 Rage Points

VISIBLE DOORS:
Open Doorway - Hangar Room 2

EnemyHealthArmorTo-Hit AdjustmentWeaponMisc InventoryFormer Human #4Dead0%+/- 0Pistol16 Bullets

ParaSait:
Nice.
I hope the sarge bit the dust over there. (ed: hmm, wait, no, he didn't... shotgun fired last)

GET FORMER HUMAN 4 AMMO
ENTER ARMORY*

(*=unless the remaining enemy comes to see me here)

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