General > Play-By-Forum

Doom: The Text Adventure

<< < (17/105) > >>

raekuul:
Pretty much the only time reloading isn't automatic is if you're actually injured (i.e. a sprained wrist) as opposed to simply wounded.

You switch to Crowd Control. Imp #2 attacks you, but misses.

Imp #3 attacks imp #2 and hits for 8 damage!

Imp #4 attacks imp #2 and hits for 6 damage!

You fire your shotgun into the crowd. Imp #3 takes 5 damage. Imp #4 takes 3 damage. Imp #2 takes 7 damage. Imp #2 is dead and loving it!

INVENTORY:
68 HP
Armor Rating 1
86 Armor Points
1 Standard-Issue Pistol
1 Shotgun
1 Standard-Issue Armor
Stimpack (1)
Mod Toolkit (0/0/0/0)
102 Bullets
15 Shells
105 Experience Points
24.5 Rage Points
0 Over Points

VISIBLE DOORS:
Hangar Room 2
Hangar Room 4

EnemyHPArmorTo-HitWeaponIn InventoryImp #1Dead0%0ClawsN/AImp #2Dead0%0ClawsN/AImp #375%0%0ClawsN/AImp #485%0%0ClawsN/A

Game Hunter:
No reason not to just keep firing.

SHOOT IMP #3 WITH SHOTGUN

raekuul:
You shoot at Imp 3. Imp 3 is caught in the blast! Imp 4 is caught in the blast! Imp 3 takes 3 damage! Imp 4 takes 7 damage!

Imp 3 realizes what is going on! Imp 3 attacks you, and hits for 11 damage!

Imp 4 realizes what is going on! Imp 4 attacks you, but misses!

INVENTORY:
58 HP
Armor Rating 1
75 Armor Points
1 Standard-Issue Pistol
1 Shotgun
1 Standard-Issue Armor
Stimpack (1)
Mod Toolkit (0/0/0/0)
102 Bullets
14 Shells
105 Experience Points
30 Rage Points
0 Over Points

VISIBLE DOORS:
Hangar Room 2
Hangar Room 4

EnemyHPArmorTo-HitWeaponIn InventoryImp #1Dead0%0ClawsN/AImp #2Dead0%0ClawsN/AImp #360%0%0ClawsN/AImp #450%0%0ClawsN/A[/quote]

Steve:
I figure I might as well join in.

SHOOT IMP #3 WITH SHOTGUN

raekuul:
You shoot at Imp 3. Imp 3 manages to avoid being caught in the blast. Imp 4 gets caught in the blast for 6 damage!

Imp 3 attacks you, and hits for 9 damage!

Imp 4 attacks you, but misses.

INVENTORY:
50 HP
Armor Rating 1
66 Armor Points
1 Standard-Issue Pistol
1 Shotgun
1 Standard-Issue Armor
Stimpack (1)
Mod Toolkit (0/0/0/0)
102 Bullets
13 Shells
105 Experience Points
34.5 Rage Points
0 Over Points

VISIBLE DOORS:
Hangar Room 2
Hangar Room 4

EnemyHPArmorTo-HitWeaponIn InventoryImp #1Dead0%0ClawsN/AImp #2Dead0%0ClawsN/AImp #360%0%0ClawsN/AImp #420%0%0ClawsN/A

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version