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Author Topic: Doom: The Text Adventure  (Read 139494 times)

raekuul

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Re: Doom: The Text Adventure
« Reply #195 on: April 05, 2012, 06:40 »

You cautiously approach the stairs.

INVENTORY:
95 HP
Armor Rating 2
125 Armor Points
1 Standard-Issue Pistol
1 Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Heavy Armor
Stimpack (2)
Medikit
Mod Toolkit (1/0/0/0)
Automobile Schematic
Darkvision Goggles (?)
Porno
Pumpkin
97 Bullets
25 Shells
81 Experience Points
50.5 Rage Points
36 Over Points

EXITS:
Nuclear Plant Outside
Nuclear Plant 2 West
Nuclear Plant 2 East
Nuclear Plant 3
Nuclear Plant 4
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Klear

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Re: Doom: The Text Adventure
« Reply #196 on: April 05, 2012, 06:43 »

ASCEND DESCEND
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Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

raekuul

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Re: Doom: The Text Adventure
« Reply #197 on: April 05, 2012, 12:59 »

You somehow manage to descend up a flight of stairs. Please don't ask me how that worked.

You hear people behind you.
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

thelaptop

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Re: Doom: The Text Adventure
« Reply #198 on: April 05, 2012, 13:55 »

EXAMINE PEOPLE
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raekuul

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Re: Doom: The Text Adventure
« Reply #199 on: April 05, 2012, 16:42 »

You turn around and find yourself looking at three humans, pistols drawn, all ready to shoot you. Something feels different about this encounter.

The closest human to you sneers. "Well well, looks like we missed one."

One of the men behind him shakes his head. "Nah... he wasn't one of the UAC guys. This boy's fresh meat."

The third man grins. "Betcha I can kill him first."


INVENTORY:
95 HP
Armor Rating 2
125 Armor Points
1 Standard-Issue Pistol
1 Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Heavy Armor
Stimpack (2)
Medikit
Mod Toolkit (1/0/0/0)
Automobile Schematic
Darkvision Goggles (?)
Porno
Pumpkin
97 Bullets
25 Shells
81 Experience Points
50.5 Rage Points
36 Over Points

EXITS:
Nuclear Plant Outside
Nuclear Plant 2 West
Nuclear Plant 2 East
Nuclear Plant 3
Nuclear Plant 4

EnemyHPArmorTo-HitWeapon/AttackIn Inventory
??? #1100%40%-2PistolBullet (20), Stimpack(1)
??? #2100%40%+1PistolBullet (20), Stimpack(1)
??? #3100%40%+1PistolBullet (20), Stimpack(1)

...I think I put the To-Hit modifiers in correctly; #2 and #3 are harder to hit than #1 due to standing slightly behind him.
« Last Edit: April 05, 2012, 16:50 by raekuul »
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Uranium

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Re: Doom: The Text Adventure
« Reply #200 on: April 05, 2012, 16:51 »

FIRE AT ??? #1 WITH SHOTGUN
FIRE AT ??? #1 WITH SHOTGUN
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thelaptop

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Re: Doom: The Text Adventure
« Reply #201 on: April 05, 2012, 20:05 »

AFTER FIRING, TAKE COVER IF NECESSARY
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raekuul

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Re: Doom: The Text Adventure
« Reply #202 on: April 05, 2012, 20:21 »

You fire at ??? #1 with your shotgun. You hit for 9 damage! The two in back dodge out of the way!

??? #1 shouts at the other two. "Evacuate! I'll buy you time, you need to tell Central Command about this one now!" ??? #1 shoots at you, and hits for 3 damage. ??? #2 turns to flee! ??? #3 takes a shot at you, but misses.

You fire your shotgun at ??? #1. You miss completely.

??? #1 shouts at the other two. "That's a fucking order!" ??? #1 uses a Stimpack. ??? #2 is fleeing. ??? #3 turns to flee.

You dodge for cover. ??? #1 shoots at you again, but misses. ??? #2 is still fleeing. ??? #3 is fleeing.


INVENTORY:
91 HP
Armor Rating 2
122 Armor Points
1 Standard-Issue Pistol
1 Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Heavy Armor
Stimpack (2)
Medikit
Mod Toolkit (1/0/0/0)
Automobile Schematic
Darkvision Goggles (?)
Porno
Pumpkin
97 Bullets
23 Shells
81 Experience Points
51 Rage Points
36 Over Points

EXITS:
Nuclear Plant Outside
Nuclear Plant 2 West
Nuclear Plant 2 East
Nuclear Plant 3
Nuclear Plant 4

EnemyHPArmorTo-HitWeapon/AttackIn Inventory
??? #1100%31%-8PistolBullet (18)
??? #2100%40%+4PistolBullet (20), Stimpack(1)
??? #3100%40%+4PistolBullet (19), Stimpack(1)

I still find it silly that HP, EXP, RP, OP, AR and AP are all inventory items. Also, you ninja'd me thelaptop.
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Matt_S

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Re: Doom: The Text Adventure
« Reply #203 on: April 05, 2012, 21:55 »

This just doesn't feel right...  Am I the demons?
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raekuul

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Re: Doom: The Text Adventure
« Reply #204 on: April 05, 2012, 22:07 »

No, but now I will throw a John in here somewhere.
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

thelaptop

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Re: Doom: The Text Adventure
« Reply #205 on: April 05, 2012, 22:07 »

SHOUT "HOLD ON!  I'M A HUMAN!"  WHILE KEEPING SHOTGUN AIMED
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raekuul

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Re: Doom: The Text Adventure
« Reply #206 on: April 05, 2012, 22:10 »

You shout. ??? #1 laughs and aims at you again. "I know you're a human. That's why we've got to kill you - since you're obviously not gonna make a deal with the big guy any time soon."

??? #1 fires at you. The bullet glances off of your armor. ??? #2 is escaping! ??? #3 is fleeing.


INVENTORY:
91 HP
Armor Rating 2
120 Armor Points
1 Standard-Issue Pistol
1 Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Heavy Armor
Stimpack (2)
Medikit
Mod Toolkit (1/0/0/0)
Automobile Schematic
Darkvision Goggles (?)
Porno
Pumpkin
97 Bullets
23 Shells
81 Experience Points
51 Rage Points
36 Over Points

EXITS:
Nuclear Plant Outside
Nuclear Plant 2 West
Nuclear Plant 2 East
Nuclear Plant 3
Nuclear Plant 4

EnemyHPArmorTo-HitWeapon/AttackIn Inventory
??? #1100%31%-1PistolBullet (17)
??? #2100%40%+4PistolBullet (20), Stimpack(1)
??? #3100%40%+4PistolBullet (19), Stimpack(1)
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

ih8regin

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Re: Doom: The Text Adventure
« Reply #207 on: April 05, 2012, 22:48 »

FIRE SOLID SLUG SHOTGUN AT #1
ok, let's do what thelaptop said.
« Last Edit: April 05, 2012, 23:28 by ih8regin »
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0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

thelaptop

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Re: Doom: The Text Adventure
« Reply #208 on: April 05, 2012, 22:49 »

AIM PISTOL AT HEAD OF ??? #1 AND FIRE TWICE IN QUICK SUCCESSION
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raekuul

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Re: Doom: The Text Adventure
« Reply #209 on: April 06, 2012, 06:48 »

Are you aiming the first shot and firing the second one as normal, or aiming both shots?
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.
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