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Author Topic: Doom: The Text Adventure  (Read 139402 times)

Pricklyman

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Re: Doom: The Text Adventure
« Reply #285 on: April 13, 2012, 19:17 »

GO TO NUCLEAR PLANT 2E
EXAMINE SURROUNDINGS
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raekuul

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Re: Doom: The Text Adventure
« Reply #286 on: April 14, 2012, 06:56 »

You look around. This is one of the two stairways leading to the room where you obtained the Nuclear Red Keycard. Of note is that there is a door leading outside here.

You hit yourself for not trying to find that door earlier.


EXITS:
Nuclear Plant 2C
Nuclear Plant 1
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Pricklyman

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Re: Doom: The Text Adventure
« Reply #287 on: April 14, 2012, 19:50 »

GO TO NUCLEAR PLANT 2C
EXAMINE SURROUNDINGS

(Also as a side note, could something be put after areas where we have already been? I went searching for ages to see if we had been to N. Plant 2C, and couldn't find anything...so I hope I haven't goofed...but maybe an (X) after it if we've been there and "done" something?)
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raekuul

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Re: Doom: The Text Adventure
« Reply #288 on: April 14, 2012, 21:48 »

Just try paying attention to how the rooms connect. Nuclear Plant 2 is pretty much the same room as in Classic Doom where you get your first Red Keycard, and the Nuclear Plant hasn't changed all that much yet.
---
You look around. You're at the top of the staircases, in the room where you found the Nuclear Red Keycard. You can see the corpse of the Helltouched Scientist from here.
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Silhar

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Re: Doom: The Text Adventure
« Reply #289 on: April 15, 2012, 04:12 »

PREPARE THE SHOTGUN
EXAMINE THE CORPSE
GRAB THE KEYKARD

Pricklyman

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Re: Doom: The Text Adventure
« Reply #290 on: April 15, 2012, 04:31 »

PREPARE THE SHOTGUN
EXAMINE THE CORPSE
GRAB THE KEYKARD

Sorry to belay this, but we have already gotten the keycard, killed the dude ourselves, etc etc.

i.e. We've already been here, but I don't know where to go next so I'm gonna let someone move us around...
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raekuul

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Re: Doom: The Text Adventure
« Reply #291 on: April 15, 2012, 09:35 »

You could try a number higher than 2, you know.
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

ih8regin

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Re: Doom: The Text Adventure
« Reply #292 on: April 16, 2012, 23:12 »

MOVE THROUGH EXPLORED LOCATION TO NUCLEAR PLANT 3, STOP IF ANYTHING HOSTILE AROUND
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0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

raekuul

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Re: Doom: The Text Adventure
« Reply #293 on: April 17, 2012, 13:09 »

You arrive at Nuclear Plant 3. There is a button here. You hear movement in a vaguely above-ish direction. Your readied weapon is the Standard-Issue Shotgun, in case you're curious.
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Silhar

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Re: Doom: The Text Adventure
« Reply #294 on: April 17, 2012, 16:33 »

PRESS THE BUTTON
PREPARE TO RUN LIKE HELL

raekuul

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Re: Doom: The Text Adventure
« Reply #295 on: April 17, 2012, 17:08 »

You press the button. The wall lowers, revealing two Former Humans and an Imp.

INVENTORY:
87 HP
Armor Rating 2
101 Armor Points
1 Standard-Issue Pistol
1 Shotgun
1 Unusual Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Heavy Armor
Stimpack (3)
Medikit
Mod Toolkit (1/0/0/0)
Dirty Porno
Pumpkin
Darkvision Goggles (?)
Nuclear Red Keycard
 Gone Fishin'-brand Nuclear Reactor Core Owner's Manual
Opened Box
107 Bullets
22 Shells
96 Experience Points
53 Rage Points
41 Over Points

EXITS:
Nuclear Plant 1

EnemyHPArmorTo-HitWeapon/AttackIn Inventory
Former Human #4100%10%0PistolBullets (10)
Former Human #5100%10%0PistolBullets (10)
Imp #1100%0%0ClawsNo Items
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

thelaptop

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Re: Doom: The Text Adventure
« Reply #296 on: April 17, 2012, 19:00 »

FIRE SHOTGUN AT IMP #1
FIRE SHOTGUN AT IMP #1
FIRE SHOTGUN AT FORMER #4
FIRE SHOTGUN AT FORMER #5
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I computed, therefore I was.

raekuul

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Re: Doom: The Text Adventure
« Reply #297 on: April 17, 2012, 22:47 »

You shoot the imp for 14 damage. Former Human #4 is caught in the blast for 3 damage! Former Human #5 gets caught in the blast for 4 damage!
The imp swings at you, but misses.
The former human shoots you for 6 damage
The former human shoots you for 5 damage
You shoot the imp for 5 damage. Former Human #4 is caught in the blast for 14 damage! Former Human #4 is no more! Former Human #5 avoids damage.
The imp claws you for 10 damage
The former human shoots you for 4 damage
You shoot at the dead former human. The imp avoids damage. Former Human #5 avoids damage.
The imp swings at you, but misses.
The former human shoots at you, but misses.
You shoot at the former human, but miss. The imp is caught in the blast for 9 damage! The imp explodes in a burst of warm air and a faint scent of brimstone.
The former human shoots you for 10 damage.


INVENTORY:
62 HP
Armor Rating 2
66 Armor Points
1 Standard-Issue Pistol
1 Shotgun
1 Unusual Shotgun
3 Standard-Issue Armor (100, 34, 19)
1 Heavy Armor
Stimpack (3)
Medikit
Mod Toolkit (1/0/0/0)
Dirty Porno
Pumpkin
Darkvision Goggles (?)
Nuclear Red Keycard
 Gone Fishin'-brand Nuclear Reactor Core Owner's Manual
Opened Box
107 Bullets
18 Shells
141 Experience Points
69.5 Rage Points
56 Over Points

EXITS:
Nuclear Plant 1

EnemyHPArmorTo-HitWeapon/AttackIn Inventory
Former Human #4Dead0%0PistolBullets (9)
Former Human #570%6%0PistolBullets (6)
Imp #1Dead0%0ClawsNo Items


If you die, can I have your porn? Also, you took 22 less damage overall by killing Former Human #4 and the Imp when you did. Also Also, I think I miscalculated the rage points.
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Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Pricklyman

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Re: Doom: The Text Adventure
« Reply #298 on: April 18, 2012, 00:09 »

FIRE SHOTGUN AT FORMER HUMAN #5
EXAMINE CORPSES FOR ITEMS (TO TAKE)
TAKE ITEMS

(The last two actions assume that the shotgun blast blows the former away that is :P )
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ih8regin

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Re: Doom: The Text Adventure
« Reply #299 on: April 18, 2012, 00:26 »

hey Pricklyman, probably you shouldn't chain that many actions at once, perhaps you won't kill that former, and POOF you're dead?
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0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)
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