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Author Topic: [N!|AoP|92%|YaFW] Inquisitor Diamond, Longinus Diamond  (Read 1673 times)

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[N!|AoP|92%|YaFW] Inquisitor Diamond, Longinus Diamond
« on: January 04, 2012, 10:07 »


--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 TheDark, level 17 Arch-Vile General Marine,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 79869 turns and scored 980960 points.
 He played for 1 hour, 14 minutes and 38 seconds.
 He opposed the Nightmare!

 He killed 1347 out of 1463 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Purity!

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 10
  Levels completed : 7

-- Awards ----------------------------------------------------

  Aurora Medallion
  Grim Reaper's Badge
  Explorer Badge
  UAC Star (silver cluster)
  Longinus Diamond Badge
  Hell Armorer Badge
  Hell Champion Medal
  Inquisitor Gold Badge
  Inquisitor Platinum Badge
  Inquisitor Silver Badge
  Inquisitor Bronze Badge
  Inquisitor Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ........................................................||#
  ......................................................X.}|#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 110/60   Experience 154236/17
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 2)
    Reloader         (Level 2)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 1)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->TH->Rel->Rel->MAc->Fin->Fin->WK->WK->Bad->Fin->HR->HR->HR->DM->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Necroarmor [6/6] (91%)
    [b] [ Weapon     ]   modified high power plasma rifle (1d10)x6 [11/20] (A1)
    [c] [ Boots      ]   modified gravity plasteel boots [2/2] (100%) (A)
    [d] [ Prepared   ]   modified missile launcher (6d6) [1/5] (B1)

-- Inventory -------------------------------------------------

    [a]   modified BFG 9000 (11d8) [20/100] (P1)
    [b]   modified nuclear BFG 9000 (8d8) [25/52] (B1)
    [c]   BFG 9000 (10d8) [100/100]
    [d]   Angelic Armor [7/7] (100%)
    [e]   Longinus Spear (8d8)
    [f]   power cell (x50)
    [g]   power cell (x50)
    [h]   power cell (x50)
    [i]   power cell (x50)
    [j]   power cell (x50)
    [k]   power cell (x50)
    [l]   power cell (x50)
    [m]   power cell (x50)
    [n]   power cell (x50)
    [o]   power cell (x50)
    [p]   power cell (x19)
    [q]   large med-pack
    [r]   large med-pack
    [s]   large med-pack

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    106 former humans
    97 former sergeants
    92 former captains
    174 imps
    117 demons
    325 lost souls
    64 cacodemons
    77 barons of hell
    1 Cyberdemon
    22 hell knights
    95 arachnotrons
    1 John Carmack
    28 former commandos
    1 Angel of Death
    34 pain elementals
    38 arch-viles
    34 mancubi
    35 revenants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 6 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 6 he assembled a tactical boots!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 9 he entered Hell's Armory.
  On level 9 he found the Nano Pack!
  He destroyed the evil within and reaped the rewards!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 17 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 18 he entered the Vaults.
  On level 18 he found the Necroarmor!
  On level 18 he assembled a gravity boots!
  He cracked the Vaults and cleared them out!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he assembled a high power weapon!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. Boom! You are hit!
 Chain fire (full) -- Choose target or abort...
 You see : John Carmack (mortally wounded) [m]ore | pool of blood
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits
 John Carmack. The missile hits John Carmack. The missile hits John Carmack.
 The missile hits John Carmack. The missile hits John Carmack. The
 missile hits John Carmack. Boom!
 Chain fire (full) -- Choose target or abort...
 You see : John Carmack (almost dead) [m]ore | pool of blood
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits
 John Carmack. Boom! The missile hits John Carmack. John Carmack dies.
 Congratulations! You defeated John Carmack! Press <Enter>... Boom!
 Boom! Boom! Boom!

-- General ---------------------------------------------------

 1231 brave souls have ventured into Phobos:
 1129 of those were killed.
 6 of those were killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 59 couldn't handle the stress and committed a stupid suicide.

 27 souls destroyed the Cyberdemon...
 5 sacrificed itself for the good of mankind.
 22 killed the bastard and survived.

--------------------------------------------------------------


So, I finally did it. This wasn't as hard as I thought it would be, and when I got the A-Modded Grav Boots and the Necroarmor, I just blasted through the last part of the game. I was able to move so fast that I cleared the loot out of the Mortuary without phases, I just ran in a circle around the level, stopping in the middle right part for a Hatred Skull to zerk with. When the zerk was up, my move speed was .03 seconds, and without it it was .05, which was insanely fast. I could run into a room, find the perfect spot, and go there before any enemy could fire. Nearly everything in the late game was easy prey, since for everything but Barons I would run adjacent to them, so that they would use their weak melee instead of firing. When I needed my armor back, or to recharge my Nuclear BFG, I would run away from enemies for a bit, and let them recharge. By my calculations, the Nuclear BFG had an reload time of about 2 seconds, due to my speed.

I got a Nano pack in the Armory, and it really made this game. However, mostly it was Ammochain. MAc is by far my favorite build, since you get incredible offensive power, and with good armor and tactical defense, you can wreck whatever the game throws at you.

Angel of Purity is a nasty gametype. It mostly makes the beginning and the middle of the game tough, and by the end your build should be solid enough that you don't need the orbs. Don't mistake me for saying that they aren't nice, and I nearly cried when I saw two megaspheres together next to a zerk and an invuln, in the same room as the Mortuary stairs. The main things that you need, in my opinion, are Ammochain so you can carry a ton of medpacks, some form of regenerating/indestructible armor, and high speed so you can dodge shots and duck for cover. Before I got my Necroarmor things looked a bit grim, but I kept slogging along with a series of power and bulk-modded red armors.

By now it's become a custom of mine to get the Longinus Diamond whenever I can. This time I used a Ballistic Shield, and a B-Modded Chainsaw. I wrecked the AoD without any trouble at all. It would have almost been a shame to not get the longinus spear, even if I was never going to use it.

Next up: Demonic and Strongman Diamond!
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Game Hunter

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Re: [N!|AoP|92%|YaFW] Inquisitor Diamond, Longinus Diamond
« Reply #1 on: January 04, 2012, 10:28 »

bravo, etc

I mean, don't get me wrong, this is yet another ridiculous achievement. (Though, to be honest, everything is possible with gravity boots. Surely it's the beginning of the game that is the "well done" portion.) I would, however, suggest that you get yourself a copy of the new version and start working on it instead. A good number of badges, including Diamonds (or perhaps especially Diamonds) have been readjusted to provide a more interesting challenge out of them. Strongman and Demonic Diamond have both changed, if I'm not mistaken.

Is there any reason the badges keep showing up in multiple mortems? I think you've managed to collect three Longinus Diamonds and two Elite Diamonds from the mortems we can see here (even though they shouldn't show up after collect them the one time, assuming that your data remains intact).
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2DeviationsOut

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Re: [N!|AoP|92%|YaFW] Inquisitor Diamond, Longinus Diamond
« Reply #2 on: January 04, 2012, 10:39 »

Ah, that's what's happening. I've been frustrated that they keep not showing up, even though I know that I did it. I've been adding them back in, because I didn't want to have the game short me of my precious badges. Sorry about that. /feels stupid
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Re: [N!|AoP|92%|YaFW] Inquisitor Diamond, Longinus Diamond
« Reply #3 on: January 04, 2012, 11:06 »

I nearly cried when I saw two megaspheres together next to a zerk and an invuln, in the same room as the Mortuary stairs.
That's such a ;~; moment.
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Tormuse

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Re: [N!|AoP|92%|YaFW] Inquisitor Diamond, Longinus Diamond
« Reply #4 on: January 05, 2012, 10:59 »

Well, since I requested that you get this Diamond, it would be remiss of me to not drop by and say...

WOOO!  Congrats!  :D

Ammochain seems to work very well for you; maybe I should try it more often.
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