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Author Topic: [0.9.9.5] Melee Enemy AI Bug  (Read 1976 times)

Gamer-man

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[0.9.9.5] Melee Enemy AI Bug
« on: January 08, 2012, 15:23 »

Melee enemies roam around as normal until there are 2 of them diagonally apart from each other, then they just stop until they are made aware of the player.
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Gamer-man

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Re: [0.9.9.5] Melee Enemy AI Bug
« Reply #1 on: January 08, 2012, 15:26 »

Ok, i just saw it for 2 demons in a narrow hallway, I believe it is the demons are trying to move into each other's squares and they are just blocking each other, and they just repeat that action infinately
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tehtmi

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Re: [0.9.9.5] Melee Enemy AI Bug
« Reply #2 on: January 08, 2012, 15:26 »

I know there is some mechanism for this AI that makes them bunch up, but it isn't supposed to stop them dead in their tracks. We'll look into it, thanks!

Edit: BTW, you can edit your post.
« Last Edit: January 08, 2012, 15:27 by tehtmi »
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Former Lurker

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Re: [0.9.9.5] Melee Enemy AI Bug
« Reply #3 on: January 08, 2012, 15:41 »

I think I noticed they also have some sort of "hive mind", when you have tracking map you can see them react to other demons getting shot, even in a different room? Maybe two demons have a pointer to the same entity somewhere?
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