DoomRL > Modding
Uniques/exotics/assemblies/artifacts test
tinyrodent:
--- Quote from: Deathwind on January 22, 2012, 18:25 ---RFE: any way to make killing the mastermind, apostles and JC not exit?
--- End quote ---
I couldn't reproduce this behavior. Spawned mastermind and killed, no exit. Is there a trick?
Deathwind:
give JC and the apostle a try
tinyrodent:
New playground zip uploaded to original post
Hamster:
--- Code: ---He killed 0 out of 0 hellspawn. (-1.#IND%)
--- End code ---
Wrong percentage because of division by zero. Of course, that cannot appear in a normal game... But for modding and better looking mortem.
Game Hunter:
--- Quote from: Hamster on January 23, 2012, 02:21 ---
--- Code: ---He killed 0 out of 0 hellspawn. (-1.#IND%)
--- End code ---
Wrong percentage because of division by zero. Of course, that cannot appear in a normal game... But for modding and better looking mortem.
--- End quote ---
This is technically a core bug, since that part of the mortem can't be rewritten by modders. Should be an easy fix on our end.
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