DRL > Requests For Features

Chained court (normal) update

<< < (5/6) > >>

Gamer-man:

--- Quote from: Deathwind on January 23, 2012, 16:34 ---I thought the rewards from hell's arena were the rewards for beating hell's arena...

If you feel that strongly about it you could randomize the mods for this version to nerf the reward.

--- End quote ---
i am probably biased from playing AoMr where the rewards for being hell's arena arn't all that great compaired to the chance of death, and most of the point is to get the 2 agilities mods in UnCC.

Solarn:

--- Quote from: Deathwind on January 23, 2012, 17:29 ---2 agility mod equals any ofSpoiler (click to show/hide)A-modded chaingun AND A-modded plasma rifle w/MAc
Tac boots
Tac armor
2/3s of an assault rifle
1/2 of mods needed for pair of speed loader pistols
--- End quote ---
Can also be used in
Spoiler (click to show/hide)focused double shotgun
environmental boots
piercing chainsaw
ballistic armor
cerberus armor/boots

Bloax:
The coolest reward for AoSh would by far be two power mods. :P
Because you know, elephant gun, finally.

spacedust:
OT, but elephant gun seems like such a waste of 2 power mods... I mean, power mods being so rare and all. The unmodded double shotty always felt like a much more powerful beast compared to the elephant gun.

Game Hunter:

--- Quote from: Gamer-man on January 20, 2012, 19:14 ---i assumed the agility mods were awards for beating hell's arena or for finding a rocket, this layout cuts the incentive for beating hell's arena drastically.

--- End quote ---
You know what I first thought when I saw the second layout of the Chained Court? "Hey, cool, now we'll have to think critically about whether or not we want to clear Hell's Arena, because it forces us to deal with a greater challenge on an otherwise-easy map!" And then nothing changed, because the lack of rocket launcher made the old CC too inferior. Needless to say I'd like to balance it out so that the incentives go in both directions.

And hey, if you (that is, everyone, not just the quotee) would actually like to comment on the map itself (does it look like a good idea? what could improve it?) then I'm all ears.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version