DRL > Bug Reports
[0.9.9.5 Win7] crosshair memory inconsistent
ortoslon:
When I shoot at a visible square, the crosshair position is remembered and offered the next time I shoot. If I shoot at an out-of-sight square (say, diagonally, aiming as far as the game lets me), it isn't. This makes shooting enemies shown by Intuition 2 and Tracking Maps tedious.
snowstorm:
Yeah, but it seems kinda fair since it's not a valid aim.
ortoslon:
It is valid: I put my crosshair nine squares northeast, pull the trigger, the bullet goes there. The invisible part of the path being colored red merely indicates a drop in accuracy.
ParaSait:
It makes sense. But I agree it's very annoying for corner/radar shooting.
That said... actually corner/radar shooting is a technique you're not really supposed to do IMO. :P The fact that a lot of builds need to rely on such tactics is really a problem.
Klear:
I always though that corner shooting (which I imagine as firing blindly while revealing just the gun from cover) was A) something a marine such as doomguy should be able to do, B) badass.
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