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Author Topic: [N!|AoMr|74%|YAVP] Treading on their dreams (Marksman Diamond)  (Read 2090 times)

Tormuse

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Since 2DeviationsOut got Marksman Diamond with a Sharpshooter build, I figured I'd try for the Gun Kata build for mine.  :)  I was also (incidentally)  ;)  lucky enough to find a Grammaton Cleric Beretta!  Grammaton Cleric using Gun Kata = Epic!  :D  I just wish I'd had presence of mind to swap the Beretta into my primary slot at the end, so I could get the Grammaton Cleric Cross.  (Assuming I get it for killing the SMM now)  I only had it in my prepared slot because I can't dualreload when it's in my primary slot.

I really like the new Marksman Diamond requirements.  Funnily enough, I've never really tried a "proper" pistol build in a Nightmare game.  It's challenging, without totally crippling the build like in previous versions.  It's a very different style of play where I have to be more creative about how to destroy bodies, since I can't blow them up with a rocket launcher or gib them with a berserk chainsaw/spear.  :P

I only had one med-pack and one suit of armour going into Hell's Arena, so I wasn't feeling confident enough to try to complete it.  By Hell's Armory, though, I had Gun Kata, so I gave it a try and had an easier time of it than I expected.  I was able to corner-shoot the Shambler a fair bit and he very obligingly died in a doorway for easy body disposal.  :P  Despite what the mortem says, I didn't flee from the Lava Elemental.  I killed him and took the Lava Element, but it didn't count as complete because one of the Revenants respawned before I got to the stairs.  (Speaking of which, beating the Lava Pits on Nightmare AoMr should be worthy of a medal just for all those bullet-resistant enemies!  I used far too many bullets on that level)

Not much else to say except that it didn't actually take 15 hours; I just left the game on overnight and did other stuff like watch a movie while the game was running because I can't save it on Nightmare difficulty.

--------------------------------------------------------------
 DoomRL (v.0.9.9.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 14 Mancubus 2nd Lieutenant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 80774 turns and scored 570983 points.
 He played for 15 hours, 49 minutes and 13 seconds.
 He opposed the Nightmare!

 He killed 1005 out of 1356 hellspawn. (74%)
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 1

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Hell Armorer Badge
  Marksman Bronze Badge
  Marksman Silver Badge
  Marksman Gold Badge
  Marksman Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################..........####..............####.........
  #################..........................................
  #################....####............................####..
  #################...&####............................####..
  #################....####............................####&.
  #################....####............................####..
  #################...........X..............................
  ##################.........%####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################.......####.....####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 65/70   Experience 85776/14
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 2)
    Hellrunner       (Level 2)
    Son of a gun     (Level 4)
    Eagle Eye        (Level 1)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Gun Kata         (Level 1)

  SoG->SoG->DG->EE->HR->HR->DM->MGK->SoG->Int->Int->Iro->Iro->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [1/1] (97%)
    [b] [ Weapon     ]   speedloader pistol (2d4) [6/6]
    [c] [ Boots      ]   steel boots [1/1] (100%)
    [d] [ Prepared   ]   Grammaton Cleric Beretta (1d8)x3 [18/18]

-- Inventory -------------------------------------------------

    [a] blue armor [4/4] (94%) (P)
    [b] red armor [4/4] (200%) (B)
    [c] red armor [6/6] (57%) (P)
    [d] plasma shield [0/0] (100%)
    [e] 10mm ammo (x24)
    [f] 10mm ammo (x100)
    [g] small med-pack
    [h] small med-pack
    [i] small med-pack
    [j] large med-pack
    [k] large med-pack
    [l] homing phase device
    [m] envirosuit pack
    [n] technical mod pack
    [o] Enviroboots [0]
    [p] 10mm ammo chain (x250)
    [q] 10mm ammo chain (x250)
    [r] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   

-- Kills -----------------------------------------------------

    145 former humans
    116 former sergeants
    92 former captains
    222 imps
    92 demons
    126 lost souls
    47 cacodemons
    30 hell knights
    41 barons of hell
    19 arachnotrons
    16 former commandos
    15 pain elementals
    21 revenants
    8 mancubi
    9 arch-viles
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He cowardly fled the Arena.
  On level 4 he stormed the Chained Court.
  On level 7 he witnessed the Wall.
  Not knowing what to do, he left.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he assembled a speedloader pistol!
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a tactical armor!
  On level 11 he ventured into the Halls of Carnage.
  On level 13 he found the City of Skulls.
  He fled the City in terror!
  On level 15 he found the Enviroboots!
  On level 16 he found the Tower of Babel!
  On level 18 he entered the Vaults.
  He came, he saw, but he left.
  On level 19 he found the Grammaton Cleric Beretta!
  On level 20 he stumbled into complex full of mancubi!
  On level 22 he entered the Lava Pits.
  He fled there from the monstrous lava elemental.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) [m]ore | pool of blood
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits
 the Spider Mastermind. The Spider Mastermind hits you.
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) [m]ore | pool of blood
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits
 the Spider Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) [m]ore | pool of blood
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits
 the Spider Mastermind. The Spider Mastermind dies. Congratulations! You
 defeated the Spider Mastermind! Press <Enter>... You dualreload your guns!

-- General ---------------------------------------------------

 52 brave souls have ventured into Phobos:
 44 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

 6 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 3 killed the bitch and survived.
 2 showed that it can outsmart hell itself.

--------------------------------------------------------------

I leave you with my favourite fight scene from the movie Equilibrium.  (Warning: contains spoilers)
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

Zalminen

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Re: [N!|AoMr|74%|YAVP] Treading on their dreams (Marksman Diamond)
« Reply #1 on: January 25, 2012, 05:08 »

I was also (incidentally)  ;)  lucky enough to find a Grammaton Cleric Beretta!  Grammaton Cleric using Gun Kata = Epic!  :D  I just wish I'd had presence of mind to swap the Beretta into my primary slot at the end, so I could get the Grammaton Cleric Cross.
Grammaton Cleric Cross is currently bugged, you wouldn't have gotten it in any case.  Guess who found this bug the hard way :D

It's already fixed for 0.9.9.6 though.
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[25/19/9/0/0] m:25 sp:54 as:38

Tormuse

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Re: [N!|AoMr|74%|YAVP] Treading on their dreams (Marksman Diamond)
« Reply #2 on: January 25, 2012, 21:45 »

I guess you could say that the upgrade to the new version was...  not without incident?  :P
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Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

thelaptop

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Re: [N!|AoMr|74%|YAVP] Treading on their dreams (Marksman Diamond)
« Reply #3 on: January 25, 2012, 22:08 »

* thelaptop facepalms

Crazy puns...  >.<
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Hell Baron 1st Lieutenant (0.9.9.7)
[20/12/8/0/0/0]

2DeviationsOut

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Re: [N!|AoMr|74%|YAVP] Treading on their dreams (Marksman Diamond)
« Reply #4 on: January 26, 2012, 13:02 »

Just wondering, why did you pick Gun Kata over Sharpshooter? I tend to like builds that give me better ammo management options, like Ammochain. Also, with Sharpshooter, I could know exactly how many shots it would take to kill an enemy. I run out of ammo with Gun Kata way too much for my taste.
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Tormuse

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Re: [N!|AoMr|74%|YAVP] Treading on their dreams (Marksman Diamond)
« Reply #5 on: January 26, 2012, 23:10 »

Partly because you had already done it and I wanted to do something different, and partly because it makes me feel like a badass, playing with Gun Kata.  :D  I'm not kidding, actually; I like to envision myself doing the shoot-dodging and auto-insta-reloading maneuvers in the middle of shoot-outs.  There's just something immensely satisfying about it.  :)  I get the same feeling when playing Nethack as a Valkyrie and pull off a particularly satisfying kill with a thrown Mjollnir.  Part of the fun of Roguelikes, for me, is imagining what it all looks like.

As for ammo usage, I spent most of the game carrying around 600 or more bullets at a time and all it takes is a few Former Captains to replenish it.  Nightmare difficulty makes it easier in that if I was ever low, all I had to do was camp out a Former Captain corpse and I would have abundant bullets again.  Ammo chains were also useful for the extra bullets; I found 5 during the course of this run and I didn't even have to use them until near the end.
« Last Edit: January 26, 2012, 23:15 by Tormuse »
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Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos
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