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Author Topic: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)  (Read 51362 times)

Kamikaze14

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #90 on: April 01, 2012, 16:40 »

As somebody who's just getting into the swing of DF, I'd love to get involved in this.
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Klear

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #91 on: April 02, 2012, 03:45 »

Great! Shall I sign you up for year 5?
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Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Kamikaze14

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #92 on: April 02, 2012, 06:45 »

Yes please.
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Klear

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #93 on: April 02, 2012, 06:53 »

Great. The more people the better.
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Matt_S

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #94 on: April 03, 2012, 16:28 »

I apologize for the delay, real life kind of kicked in.

Report:
Spoiler: Granite (click to show/hide)
Spoiler: Slate (click to show/hide)
Spoiler: Felsite (click to show/hide)
Spoiler: Hematite (click to show/hide)
Spoiler: Malachite (click to show/hide)
Spoiler: Galena (click to show/hide)

Alright, I need some advice now.  The humans have a whole ton of shit, valued at about close to 50,000.  Should I just clean them out?  There's a whole lot of pages to go through if I wanted to buy selectively.
« Last Edit: April 03, 2012, 19:57 by Matt_S »
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Klear

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #95 on: April 04, 2012, 02:58 »

We definitely need all the steel and iron we can get, including stuff that we can melt, if we can afford it. Also, I think I Klearol placed an order on screw trap components from the mountainhomes, so that we can make a lot of pumps and make all that magma useful (and fun). Has anybody made any attempt to build a pump stack so far? With magma, steelworking won't be so painful with our lack of trees (and iron).

Other than that, I have no idea what stuff we are lacking at the moment.
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Matt_S

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #96 on: April 04, 2012, 19:57 »

Report:
Spoiler: Granite (click to show/hide)
Spoiler: Slate (click to show/hide)
Spoiler: Felsite (click to show/hide)
Spoiler: Hematite (click to show/hide)
Spoiler: Malachite (click to show/hide)
Spoiler: Galena (click to show/hide)
Spoiler: Limestone (click to show/hide)
Spoiler: Sandstone (click to show/hide)
« Last Edit: April 04, 2012, 21:04 by Matt_S »
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RSO

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #97 on: April 04, 2012, 21:01 »

19th of Limestone: I'm trying to atomsmash the zombies in the old dorms.  One is about to go down.

*Ducks for cover* Oh shiiiiiiiiiii-
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Matt_S

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #98 on: April 04, 2012, 21:11 »

Even with all the stuff in there forbidden, once I open up the doors there, everybody just has to see what's going on and try to get in there.

Report:
Spoiler: Granite (click to show/hide)
Spoiler: Slate (click to show/hide)
Spoiler: Felsite (click to show/hide)
Spoiler: Hematite (click to show/hide)
Spoiler: Malachite (click to show/hide)
Spoiler: Galena (click to show/hide)
Spoiler: Limestone (click to show/hide)
Spoiler: Sandstone (click to show/hide)
Spoiler: Timber (click to show/hide)

Fun has been overcome.
« Last Edit: April 06, 2012, 21:35 by Matt_S »
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RSO

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #99 on: April 07, 2012, 01:38 »

Nice!

I'm beginning to wonder if maybe I shouldn't have dug that pit in front of the drawbridge. My intent with that was to make it so that we could keep the gate shut whenever we're not actively dealing with traders (hence why the depot is outside the gate - we can close the gate as soon as we don't need to trade anymore). Since Bridges are vulnerable to creatures with the [BUILDINGDESTROYER] tag, like Trolls, I wanted a pit in front of it so that trolls wouldn't be able to reach it.

Now, though, I wonder if it wouldn't have been better to leave the pit out, and just have our gate double as an atomsmasher. We don't really have a safe means of dealing with zombies that are outside the fort.
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Matt_S

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #100 on: April 07, 2012, 18:33 »

Report:
Spoiler: Granite (click to show/hide)
Spoiler: Slate (click to show/hide)
Spoiler: Felsite (click to show/hide)
Spoiler: Hematite (click to show/hide)
Spoiler: Malachite (click to show/hide)
Spoiler: Galena (click to show/hide)
Spoiler: Limestone (click to show/hide)
Spoiler: Sandstone (click to show/hide)
Spoiler: Timber (click to show/hide)
Spoiler: Moonstone (click to show/hide)
Spoiler: Opal (click to show/hide)
Spoiler: Obsidian (click to show/hide)

YEAR COMPLETE!
Download year 5

A quick list of my accomplishments:
I added a second floor to the sleeping area.  But I had to patch up the floors on the first floor...
I cleared out three caravans worth of goods.  But a lot of that is still in the depot, which is now inaccessible...
I turned our fortress into a barony.  But our baron is now melancholy because I left him without a room...
I survived a 7 goblin ambush.  But three of them and some zombies are in the pit at the drawbridge... And I'm leaving the next person with a 14 speargoblin siege led by a hammergoblin on a giant bat...
I killed a lot of the zombies in the old dorms.  But... there's actually no negative side to this one.  There's a ghost, a locked up zombie arm, and one zombie still deep down in the giant staircase.
Our food supplies are still pretty good.
I have shirt and pants and shoe and sock creation on repeat because the kids really don't like having rotten clothing it seems.
The military is pretty barebones, but we have quite a few weapons and armor because of my caravan-clearing.
« Last Edit: April 07, 2012, 21:47 by Matt_S »
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RSO

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #101 on: April 08, 2012, 01:15 »

I survived a 7 goblin ambush.  But three of them and some zombies are in the pit at the drawbridge... And I'm leaving the next person with a 14 speargoblin siege led by a hammergoblin on a giant bat...

Hmm... it may be time to start discussing our options.

If we have to abandon Chaosfortunes, who would be in favor of reclaiming the same fort, and who would be in favor of re-embarking in a less apocalyptic biome?
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Kamikaze14

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #102 on: April 08, 2012, 16:42 »

* Kamikaze14 crosses his arms.
Challenge accepted.

Can somebody give me the rundown on the unlabelled levers...and why one's linkage to something was suspended.
« Last Edit: April 08, 2012, 19:49 by Kamikaze14 »
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Matt_S

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #103 on: April 08, 2012, 21:38 »

The one with the linkage suspended was going to be hooked up to the bridge at the entrance before the invaders came.
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Kamikaze14

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Re: Dwarf Fortress - Chaosfortunes: Year 4 (anyone can still join)
« Reply #104 on: April 08, 2012, 22:27 »

Okay, called it a night at Galena but I did come up with a solution to our issues with hostiles.
« Last Edit: April 08, 2012, 22:29 by Kamikaze14 »
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