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scavenger nearly worthless?

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Deathwind:

--- Quote ---Granted, removing traits/classes altogether from selection might be a little tricky, and I don't know how desirable it would be to hack something up.
--- End quote ---
For a quick test just set exp gain to 0 and bypass the 1st trait, leave the class thing alone as all you get is the inbuilt bonuses.

shark20061:

--- Quote from: Game Hunter on March 16, 2012, 12:30 ---That actually gives me a really good idea for a new challenge mode. Something like, you don't gain levels and no exotics/uniques/mods(?), but all of the typical equipment is much better than normal, so it probably starts out real easy but keeps getting harder and harder. Kind of more like the original DooM: less character-building and more straight-up carnal tactics. (Granted, removing traits/classes altogether from selection might be a little tricky, and I don't know how desirable it would be to hack something up.)

--- End quote ---

I kindly hacked part of this up for you guys!  You can find it here.

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