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DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
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HexaDoken, level 12 Demon Sergeant Marine,
nuked the Mastermind on level 9 of Hell.
He survived 115103 turns and scored 136925 points.
He played for 3 hours, 40 minutes and 22 seconds.
He didn't like it too rough.
He killed 776 out of 779 hellspawn. (99%)
He was a real killing machine...
He saved himself 31 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 9
-- Awards ----------------------------------------------------
Aurora Medallion
Explorer Badge
Grim Reaper's Badge
Hell Champion Medal
Hell Armorer Badge
Lava Bronze Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 67/80 Experience 69470/12
ToHit Ranged +0 ToHit Melee +8 ToDmg Ranged +0 ToDmg Melee +12
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 2)
Tough as nails (Level 2)
Brute (Level 4)
Berserker (Level 1)
Badass (Level 2)
Vampyre (Level 1)
Bad->Bru->Bad->Bru->Ber->MVm->Bru->TaN->TaN->Iro->Iro->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] Angelic Armor [7/7] (63%)
[b] [ Weapon ] Butcher's Cleaver (5d6)
[c] [ Boots ] plasteel boots [2/2] (100%)
[d] [ Prepared ] BFG 9000 (10d8) [130/130] (B1)
-- Inventory -------------------------------------------------
[a] double shotgun (9d3)x2 [2/2] (T1)
[b] medical armor [2/2] (91%)
[c] Longinus Spear (8d8)
[d] power cell (x70)
[e] power cell (x70)
[f] power cell (x70)
[g] power cell (x70)
[h] small med-pack
[i] small med-pack
[j] small med-pack
[k] small med-pack
[l] small med-pack
[m] small med-pack
[n] large med-pack
[o] homing phase device
[p] homing phase device
[q] envirosuit pack
[r] shell box (x98)
[s] power battery (x120)
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 95%
Fire - internal 60% torso 60% feet 85%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
104 former humans
52 former sergeants
20 former captains
75 imps
62 demons
224 lost souls
72 cacodemons
46 hell knights
25 barons of hell
48 arachnotrons
2 former commandos
14 pain elementals
7 revenants
5 mancubi
10 arch-viles
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he found the Butcher's Cleaver!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
On level 7 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
He destroyed the evil within and reaped the rewards!
On level 11 he ventured into the Halls of Carnage.
On level 13 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 18 he entered the Vaults.
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
Level 21 blasted him with unholy atmosphere!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You hit the cacodemon. The cacodemon dies. Next!
You hit the cacodemon. The cacodemon dies. Next! You're going berserk!
You hit the cacodemon. The cacodemon dies. Next!
You hit John Carmack. You're going berserk! John Carmack reloads his rocket
launcher. You need to taste blood!
You need to taste blood!
You hit the cacodemon. The cacodemon dies. Next!
You hit the cacodemon. The cacodemon dies. Next! You're going berserk!
You hit John Carmack. You are hit! You need to taste blood!
You hit John Carmack. You dodge! The missile hits John Carmack. You dodge!
The missile hits John Carmack. John Carmack reloads his rocket launcher. You
need to taste blood!
You hit John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
You feel relatively safe now. Next! You're going berserk!
Game loaded. Welcome to the Doom Roguelike... You enter the damned city of
-- General ---------------------------------------------------
46 brave souls have ventured into Phobos:
43 of those were killed.
1 of those was killed by something unknown.
2 souls destroyed the Mastermind...
1 killed the bitch and survived.
1 showed that it can outsmart hell itself.
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My second HNTR win, as a melee marine build. I must say that this is NOTHING compared to my first HNTR, generic technican build.
For first few levels, my character was really bad. The melee weapons were pretty much useless anywhere apart from the Chained Court where berserk packs lie everywhere. After a few deaths, I realized that and used chaingun and double barreled shotgun(which I found at E1M2 lol) everywhere. But when I got the Berserker trait at the Wall(this could actually happen earlier, at Hell Arena)...
...my completely idiotic doomguy transformed into a machine of mass destruction, eviscerating pretty much everything that stood in the way.
Since then, there were almost NO moments where I ever opted to use anything exept the thrusty Butcher's Cleaver, and, after UC, the Spear. The only exeptions were:
Shambler fight, where I decided to use SSG and Shell Box instead. I feel like I could easily do that with cleaver, but I then still underestimated the power of melee.
A few tight moments where I couldnt get in luck of berserking and opted to chaingun everything
The Mortuary. I feel like I could do that with melee only, but hell, I've stacked myself with 950(!) cells for a reason! BFG SPAMMAGE
E3M6 where I got in a tight situation featuring mancubi and archvile spam. Nothing a bit of BFG spam couldn't fix.
For pretty much everything else, everything, I used melee and only melee. Even for cybie, mastermind and JC.
BTW, first full win. I couldn't stack up on envirosuit packs previous time and couldn't get the lava element, neither I had the luck to get an invulnerability sphere before the stairs, so only standart win. Killed that bitch with a bfg instead of thermonuke, tho.
So, summary: while opting to options any sane human would do in a real life situation(e.g. heavy firepower weapons), I've died 33 times before getting a first win. While opting to crazy suicidal melee berserk charges, I've died 8 times before getting a win, and 6 of theese happened before I could get berserker trait, with seventh being in Vaults and eight being on Lava Pits(accidently derped myself).
TL;DR - Novices, use melee builds. NOW.
I will probably try AoMr next.