Chaosforge Forum

  • October 31, 2024, 16:05
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U/AoMr/95%/YAVP] The chances of that happening were just- woooow.  (Read 5729 times)

The DoomRLguy

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 115
    • View Profile

--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------

 Kata UV, level 14 Hell Baron Lt. Colonel Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 113668 turns and scored 292321 points.
 He played for 2 hours and 10 seconds.
 He was a man of Ultra-Violence!

 He killed 739 out of 772 hellspawn. (95%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!

 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 6

-- Awards ----------------------------------------------------

  Grammaton Cleric Cross
  UAC Star (bronze cluster)
  Aurora Medallion
  Hell Champion Medal
  Hell Armorer Badge
  Marksman Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####&...#################
  ..####............................####....#################
  ..............................X...........#################
  .........####.............%####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####......###.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 45/45   Experience 88916/14
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 3)
    Son of a gun     (Level 4)
    Reloader         (Level 1)
    Eagle Eye        (Level 1)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->SoG->Int->Int->EE->SoG->Rel->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (156%) (B)
    [b] [ Weapon     ]   Grammaton Cleric Beretta (2d6) [18/18]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   Trigun (3d6) [6/6]

-- Inventory -------------------------------------------------

    [a] speedloader pistol (2d4) [6/6]
    [b] Anti-Freak Jackal (5d3) [6/6]
    [c] blue armor [4/4] (100%) (P)
    [d] blue armor [2/2] (100%) (A)
    [e] red armor [4/4] (200%) (B)
    [f] red armor [6/6] (100%) (P)
    [g] onyx armor [4] (P)
    [h] medical armor [2/2] (200%) (B)
    [i] Longinus Spear (8d8)
    [j] 10mm ammo (x100)
    [k] 10mm ammo (x51)
    [l] 10mm ammo (x100)
    [m] 10mm ammo (x100)
    [n] large med-pack
    [o] technical mod pack
    [p] bulk mod pack
    [q] bulk mod pack
    [r] hatred skull
    [s] gothic boots [10/10] (200%)
    [t] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    67 former humans
    70 former sergeants
    51 former captains
    140 imps
    101 demons
    79 lost souls
    42 cacodemons
    18 hell knights
    30 barons of hell
    29 arachnotrons
    12 former commandos
    7 pain elementals
    35 revenants
    22 mancubi
    29 arch-viles
    2 bruiser brothers
    1 shambler
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he found the Trigun!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 5 he assembled a speedloader pistol!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 12 he ran for his life from acid!
  On level 12 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He activated the Angel Arm on level 17!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 18 he entered the Vaults.
  On level 18 he found the Grammaton Cleric Beretta!
  He cracked the Vaults and cleared them out!
  On level 21 he found the Anti-Freak Jackal!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 The missile hits the Spider Mastermind.
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 Targeting canceled.
 You reload the Grammaton Cleric Beretta.
 You swap your weapons instantly!
 You reload the Trigun.
 You swap your weapons instantly!
 Run - direction...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind.
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now. You dualreload your guns!
 You found 59 of 10mm ammo.

-- General ---------------------------------------------------

 2003 brave souls have ventured into Phobos:
 1832 of those were killed.
 9 of those were killed by something unknown.
 59 didn't read the thermonuclear bomb manual.
 And 84 couldn't handle the stress and committed a stupid suicide.

 19 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 11 killed the bitch and survived.
 5 showed that it can outsmart hell itself.

--------------------------------------------------------------

HALLELUYAH! Okay, on level 4 i was shocked- Not only did the RNG give me a Trigun in a game where i can USE it, but in AoMr? That's VERY out of character. THEN, i killed with speedloader-trigun until MGK, when i pulled out my power-modded pistol (as i'd almost never need to use a turn to reload). That was until the vaults- GRAMMATON CLERIC BERETTA! TWO pistol uniques in one game, AND ON AoMr???  That's just ridiculous. Blazing through with GCB and Trigun, reloading via MGK. then, level 21, ANTI FREAK(ING) JACKAL! ALL THREE of the main pistol uniques. In one game. OF AoMr. I don't swear much, but HOLY FUCKING TESTICLE TUESDAYS. Blazing through with GCB-Trigun-MGK, arch-viles dying in 0.57 seconds, damn, deathbringer. BUT, i was VERY low on medpacks- I had only a couple near the end. Fortunately my ridiculous armour (bulk, and later power modded red all the way through from anomaly) combined with my killing speed dominated Hell. ARCH-VILES HAVE BEEN NERFED- their attack now targets your square and waits a bit before hitting, leaving you time to run away. The Mastermind terrified me but was a pushover- bang-bang until she gets too close, run to the next side of the pillar around, then run till i was at the opposite side of the pillar and reload, swap, reload, swap. PUSHOVER. Got cocky though, glad of the last level's megasphrere-homing phase... Just a bit more than 100% damage, and that's with red armour AND enough missed shots to melt the wall behind me. Used a large medpack, kept fighting and here i am with my proudest achievement yet.

TRIVIA: With intuiton, the lever in Dis that removes the walls and lets you begin the battle, appears as a "lever (woah!)"
« Last Edit: March 12, 2012, 10:00 by The DoomRLguy »
Logged
Unexpectedness is always a surprise.
Arch-Vile Marshal
[26|26|25|16|8|1]
JH: Major [10|9|7|1|0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile

You lucky bastard =)

I once found the GCB and the Anti-Freak Jackal on an ammochain run - just before I've actually taken ammochain. Result? I said - screw ammochain and started to invest points into SoG. I think I managed to win that game in the end, but barely didn't get Bullet Dance.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

The DoomRLguy

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 115
    • View Profile

Yeah, i mean when does the RNG dive the pistol uniques in a pistol game, ever? And on AoMr? VERY out of character.... I must've pleased it. And ALL THREE? Ah well, another gold badge & Arch-Vile rank for me:)
Logged
Unexpectedness is always a surprise.
Arch-Vile Marshal
[26|26|25|16|8|1]
JH: Major [10|9|7|1|0]

skarczew

  • Elder
  • Major General
  • *
  • *
  • Offline Offline
  • Posts: 974
    • View Profile

Congratz man, I am yet to finish AoMr on UV nowadays (it should no longer be marked as "EASY" challenge, imho).

Personally RNG almost never helps me when I play hardcore, only when I play easy mode (Hurt Me Plenty, or sth around this).
And 3 great uniques?!

...
I salute your lucky ass :P !
Logged

Ashannar

  • Elder
  • Second Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 187
  • Shottyhead Aficionado
    • View Profile

Congrats. :) During my first AoMr run, the RNG gave me Anti-Freak Jackal and Trigun. I know how it feels.
Logged
Hell Baron Major (0.9.9.7) 22 18 12 1 0 0

The DoomRLguy

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 115
    • View Profile

Congrats. :) During my first AoMr run, the RNG gave me Anti-Freak Jackal and Trigun. I know how it feels.
And you'd have spazzed if you got GCB immediately after, yes?
Logged
Unexpectedness is always a surprise.
Arch-Vile Marshal
[26|26|25|16|8|1]
JH: Major [10|9|7|1|0]

ZicherCZ

  • Chaos Knight
  • Supporter of Chaos
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 744
  • YADJHG - Yet Another Dead JupiterHellGuy
    • View Profile

Now I know who steals my luck ;).
Congrats on the win, and leave some good AoMr pistols for me and the others as well, please? ;)
Logged
DoomRL 0.997: Cyberdemon Brigadier General - Games: 217, Wins: 2/5/3/6/0, Medals: 18, Specials: 64, Asm: 39, Badges: 19/17/16/5/1/Are you kidding?
Jupiter Hell: Inner Circle - first tech build reached and working

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile

Hmmm... I was about to calculate the approximate chance of getting all the unique pistols on a single run, but I see you got the Trigun on level 4, even though the wiki claims it can spawn on level 8 and higher, so the data is probably way outdated.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

The DoomRLguy

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 115
    • View Profile

Hmmm... I was about to calculate the approximate chance of getting all the unique pistols on a single run, but I see you got the Trigun on level 4, even though the wiki claims it can spawn on level 8 and higher, so the data is probably way outdated.
Vaults are not subject to dlevel restrictions- The Trigun was in a vault.
Logged
Unexpectedness is always a surprise.
Arch-Vile Marshal
[26|26|25|16|8|1]
JH: Major [10|9|7|1|0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile

Oh, in *a* vault, not in *the* vaults.

OK, with this knowledge, I might give the calculation a try when I get home.

Edit: Phew, from skimming the related articles, it won't be easy but I'll give the approximation a try anyway.
« Last Edit: March 13, 2012, 10:35 by Klear »
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

The DoomRLguy

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 115
    • View Profile

Oh, in *a* vault, not in *the* vaults.

Yeah, the Trigun was in a level 4 vault and the Jackal was in a lvl 21 vault... THe GCB was in THE vaults, however.
Logged
Unexpectedness is always a surprise.
Arch-Vile Marshal
[26|26|25|16|8|1]
JH: Major [10|9|7|1|0]
Pages: [1]