Chaosforge Forum

  • April 27, 2024, 14:21
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: Do we need death counter?  (Read 2372 times)

DooMBringer

  • Private FC
  • *
  • Offline Offline
  • Posts: 10
  • Lost Soul
    • View Profile
Do we need death counter?
« on: March 12, 2012, 15:03 »

Well do we need this statistic at all? It is a bit discouraging/frustrating to see how many times a character died. This is also one of the statistics that does not have any real impact on ranks and achievements, so it is not really needed. I know this would be a bit radical change, but it would decrease urge to “savescum” or chat. Just my 2 cents.
Logged

Uranium

  • Greater Elder
  • Second Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 196
  • Heavier Than A Death In The Family
    • View Profile
Re: Do we need death counter?
« Reply #1 on: March 12, 2012, 15:08 »

In my opinion, a death counter provides the opposite: a sense of achievement, the knowledge that my current Doomguy had achieved something that so many before him had died in the attempt of.
It's really just a way of splitting up the overall marine count into deaths/suicides/self-nukes/wins and full-wins.
It's not needed as such, but the mortems just wouldn't be the same without it.
Logged
Use power for power.

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: Do we need death counter?
« Reply #2 on: March 12, 2012, 15:12 »

Yeah... besides, it's nice to know how many games you've played so far.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

Ander Hammer

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 385
  • burst laser rifle (2d10)x7 [80/80] (H1)
    • View Profile
Re: Do we need death counter?
« Reply #3 on: March 12, 2012, 21:23 »

I see no need to remove the death listings.

I don't see how it encourages cheating/scumming.

I do see how it can increase morale - 'yes, I finally have one under the 'win' category!' or 'all right, now I'm 10/130 instead of 5/100! I am getting better!'.
Logged
Hell Baron Major
[25|20|11|2|0]
Quest: bronzes/silvers i guess
[Inferno] ITYTD Win

Pricklyman

  • Sergeant Major
  • *
  • Offline Offline
  • Posts: 156
  • Crazy Nutjob - and lovin it
    • View Profile
Re: Do we need death counter?
« Reply #4 on: March 13, 2012, 03:00 »

I gotta admit, it is disheartening when I look at my 56 deaths for 1 win, and other people just like, "Oh, I won for the first time ever!" After 12 lives.

However it still makes that one win even more special...  :D
Logged

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: Do we need death counter?
« Reply #5 on: March 13, 2012, 03:03 »

You can view it the other way around - if you have too good win/death ratio, it means you are ready to start playing on a higher difficulty, so people with better death/win ratios probably don't live up to their true potential. Unless they are already plaing on nightmare, of course.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

PFL

  • Elder
  • Lance Corporal
  • *
  • *
  • Offline Offline
  • Posts: 28
  • Ripped & Torn
    • View Profile
Re: Do we need death counter?
« Reply #6 on: March 13, 2012, 05:33 »

The more stats, the better as far as I'm concerned.  The obit is your last character's entire 'life' and I enjoy looking back and seeing where I went wrong and where I excelled.  Gimme more numbers!
Logged
Blood! Blood! BLOOD!
Pages: [1]