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Author Topic: Cant Add another P - not a bug  (Read 972 times)

acqsen

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Cant Add another P - not a bug
« on: March 18, 2012, 08:40 »

I tried to do a ripper with my technician whizkid(2)
Got a chainsaw, added T, then P, and strangely got chainsaw PT (not TP)
then tried to add another P, got an error. see on the screen below, or get my save and try add a P yourself
I have tried to add another P on a "red armor (P)", it was not possible neither. Tried on a  double shotgun, it worked ok.

« Last Edit: March 18, 2012, 11:01 by acqsen »
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shark20061

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Re: [0.9.9.6 Windows] Cant Add another P
« Reply #1 on: March 18, 2012, 08:49 »

Melee weapons follow armor rules for modding instead of for ranged weapons.  In particular, only 1 additional mod per level of Whizkid may be added, and they are restricted to only 1 mod per type.

To make an assembly with 2 of the same mod on a melee weapon, you add the doubled mod last (so if it was AATB, you'd have to add an agility mod last to make it work).
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Hell Knight Warrant Officer (0.9.9.4)  [26!/8/3/1/0]

Mancubus 2nd Lieutenant (0.9.9.6)  [22/12/3/0/0]
M:16 S:43 (126) A:17

acqsen

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Re: [0.9.9.6 Windows] Cant Add another P
« Reply #2 on: March 18, 2012, 11:00 »

I just got a reaper a second before reading your explanation.
The wiki doesnt mention anythig so i thought its a bug.
Thx for the explanation.

Would any od the admins move it to general doom rl forum please.
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