Chaosforge Forum

  • December 21, 2024, 05:29
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [fixed][g-win-0996] deadly air passes through invulnerability  (Read 2218 times)

Khashishi

  • Lance Corporal
  • *
  • Offline Offline
  • Posts: 31
    • View Profile

doomrl-win-0996
The level effect deadly air can hurt the player when the player is supposedly invulnerable.
« Last Edit: March 28, 2012, 02:03 by tehtmi »
Logged

ih8regin

  • Major
  • *
  • Offline Offline
  • Posts: 300
  • You dodge! The Cyberdemon dies.
    • View Profile
Re: [g-win-0996] deadly air passes through invulnerability
« Reply #1 on: March 18, 2012, 22:18 »

yep, shouldn't be, it's plain illogical.
Logged
0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

So_1337

  • Elder
  • Corporal
  • *
  • *
  • Offline Offline
  • Posts: 55
  • Hell Baron Major
    • View Profile
Re: [g-win-0996] deadly air passes through invulnerability
« Reply #2 on: March 19, 2012, 12:14 »

I experienced this combination while doing an Ao100 run a few minutes ago, but seem to remember that I would take damage and then immediately regenerate it. Are you sure that wasn't happening? I remember seeing my health dip below 100 (to 98 or 99) and then back up in between moves.
Logged
You need to taste blood!
[24|16|9|1|0]

tehtmi

  • Programmer
  • Local Inquisitor
  • Lieutenant Colonel
  • *
  • *
  • Offline Offline
  • Posts: 458
    • View Profile
Re: [g-win-0996] deadly air passes through invulnerability
« Reply #3 on: March 28, 2012, 02:03 »

Inv sets hp back to 100% every turn (in addition to preventing most damage). However, this feature of inv is disabled in AoMs which could have allowed deadly air to hurt an inv player.

This is now fixed.
Logged
Pages: [1]