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Author Topic: [M|Ao100|97%|74|YASD]  (Read 2240 times)

Nightshade

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[M|Ao100|97%|74|YASD]
« on: March 31, 2012, 14:03 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 Enker, level 19 Demon Sergeant Major Technician,
 rode a mancubi rocket on level 74 of Hell.
 He survived 214387 turns and scored 323777 points.
 He played for 5 hours, 38 minutes and 50 seconds.
 He didn't like it too rough.

 He killed 1023 out of 1053 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Centurial Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #.........========.......................................==
  #..........==X=.........................................===
  #............=..........==.................................
  #....==................====.........>....................%.
  #...==.............%....=..................................
  #...=.................===..................................
  #...==.....................%......................=........
  #....===.................=.........................==......
  #.....=........===......=.........................==.......
  #..............===......====......................==.....=.
  #..............===.....====.......................==....=..
  #.................................................===..=...
  #.................................................==.==....
  #.......................====.........===..........=....=...
  #......................======.......===...........=.....=..
  #......................=======.....==............=......=..
  #......................=======.....=.................====..
  #......................=======.......................===...
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 242190/19
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Tough as nails   (Level 3)
    Reloader         (Level 3)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Fireangel        (Level 1)

  Fin->Fin->Rel->Rel->SM->WK->WK->TaN->TaN->Bad->Bad->HR->HR->DM->MFa->HR->Fin->TaN->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   assault shotgun (10d3) [8/8] (B1P3T1)
    [c] [ Boots      ]   fireproof protective boots [2/2] (84%) (A)
    [d] [ Prepared   ]   Railgun (8d8) [0/40] (T1)

-- Inventory -------------------------------------------------

    [a] nuclear plasma rifle (1d10)x6 [1/31] (A1B1P3)
    [b] napalm launcher (7d10) [1/1] (B2P3)
    [c] BFG 10K (6d7)x5 [35/40] (P1)
    [d] Malek's Armor [3/3] (100%)
    [e] shotgun shell (x43)
    [f] shotgun shell (x50)
    [g] rocket (x8)
    [h] small med-pack
    [i] small med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] phase device
    [n] phase device
    [o] phase device
    [p] envirosuit pack
    [q] thermonuclear bomb
    [r] sniper weapon pack
    [s] Hell Staff

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 25% 
    Fire       - internal 0%    torso 0%    feet 30% 

-- Kills -----------------------------------------------------

    112 former humans
    109 former sergeants
    99 former captains
    89 imps
    28 demons
    52 lost souls
    16 cacodemons
    22 hell knights
    102 barons of hell
    73 arachnotrons
    1 former commando
    5 pain elementals
    52 revenants
    82 mancubi
    90 arch-viles
    9 nightmare imps
    31 nightmare cacodemons
    32 nightmare demons
    12 nightmare arachnotrons
    7 bruiser brothers

-- History ---------------------------------------------------

  On level 16 he assembled a nanofiber armor!
  On level 21 he stumbled into complex full of mancubi!
  On level 21 he found the Malek's Armor!
  He nuked level 26!
  He nuked level 29!
  On level 31 he found the Trigun!
  On level 33 he found the Railgun!
  He nuked level 34!
  On level 40, hell froze over!
  On level 45 he found the BFG 10K!
  Level 51 blasted him with unholy atmosphere!
  On level 52 he stumbled into a nightmare demon cave!
  On level 55 he stumbled into a nightmare cacodemon cave!
  On level 57, hell froze over!
  On level 59 he assembled a fireproof boots!
  Level 61 blasted him with unholy atmosphere!
  On level 66 he stumbled into a nightmare cacodemon cave!
  On level 68, hell froze over!
  On level 70 he stumbled into a nightmare cacodemon cave!
  On level 71 he ran for his life from acid!
  On level 72 he stumbled into a nightmare demon cave!
  He nuked level 72!
  On level 72 he found the Hell Staff!
  Level 73 blasted him with unholy atmosphere!
  On level 74 he encountered an armed nuke!
  On level 74 he finally rode a mancubi rocket.

-- Messages --------------------------------------------------

 You are engulfed in flames! Your gothic armor is damaged!
 You see : a blue armor [2/2] (100%) | floor
 You see : an arch-vile (mortally wounded) | a blue armor [2/2] (100%) | floor
 You see : pool of blood
 The arch-vile dies.
 You reload the assault shotgun.
 You see : floor
 Targeting canceled.
 You start running!
 Argh!!! Lava!
 You stop running.
 You open the door.
 The barrel explodes! Your gothic armor is damaged! Boom! You are hit! The
 barrel explodes! Your gothic armor is completely destroyed! You die!... Press
 <Enter>...
 You see : out of vision

-- General ---------------------------------------------------

 76 brave souls have ventured into Phobos:
 73 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 2 souls destroyed the Mastermind...
 1 killed the bitch and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

Comment:
I've been playing Doom RL for a few weeks now so I don't consider me that good at it yet.
My first "victory" was on E - but back then I didn't know about JC so it was only a partial victory I guess? After that I got a full victory (dead JC) on M, and also did the AoB challenge on E. But all these runs have been plagued by a lot of failed attemps - as you can see from this post mortem. Sure I've played some U games and challenges that obviously were too difficult but most of these losses were due to my lack of experience with the game.

Anyway, about Ao100:
I've been trying to do this challenge for some time now on M, and it took me a few attempts before I figured out how to pass the 25 to 30th floors. After this, I got to like floor 32 but ran out of ammo and died. I was so frustrated because I didn't understand how the FUCK you were supposed to get past that. But during this run I learned something new:

Sometimes you just get a bad streak of levels. You sometimes get lots of lava levels with shitloads of barrels and tons of mancubi, archvile and the other high-end monsters - those who don't drop you any ammo besides the occasional rocket.
This time, although I did get these bad luck streaks again, I managed to get by them somehow. I was also lucky about getting some proper weapons early on: I got an assault shotgun before I could assembly a tactical shotgun - so I went with that one because I could attach 5 mods to it (being a techie +2p whizkid). I also got Malek's armor early on - at lvl 21. I also got a napalm launcher at around lvl25 I believe and a railgun at lvl31 - all of this was invaluable.
I felt that I had finally "solved" this challenge after I had completed the lvl25-35 levels I struggled with previously. Things went on very smoothly actually - I was rarely close to dieing: almost always above 100% hp, except for like one time.

The death? It was a YET ANOTHER STUPID DEATH.
With no monsters near me I moved towards some lava barrels to get a berserker healthpack. I did not hear any monster growling in the direction (northwest) I was moving. Before I could even react, a Mancubus blew those two lava barrels just next to the box and I was ONE-SHOTTED with 100% armor and 100% HP. Very funny - NOT.
I know this game is supposed to be hard - I get that and it's something I enjoy. I played Doom as a kid and I remember that the game was merciless. But this? This is just broken game design imo. I don't even consider myself doing any mistake here. I moved to get a pickup in a position that I thought was 100% safe. I know barrels are dangerous but with Fireangel I felt pretty safe - I had survived barrel blasts prior to this. But this Mancubus instablowing two lava barrels close to me... there was NOTHING I could do there.

So yea... it really SUCKS to die at lvl74 when things were going so great. Lvl 40 to 74 felt like a breeze - with only minor obsticles here and there. This death was so unlucky and so random - like if the power to my PC had been cut or something. -_-
« Last Edit: March 31, 2012, 14:10 by Nightshade »
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Invisible Man in a Fluorescent Suit

Uranium

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Re: [M|Ao100|97%|74|YASD]
« Reply #1 on: March 31, 2012, 14:08 »

Not much you can do against mancubi and lava barrels, you just have to hope for the best.
I notice you took Fireangel: it's bugged this version and does nothing at all, don't take it until it's fixed.
Bad streaks of levels are worst on Ao100 because of the amounts of enemies and the lack of special levels for breathers. I think that levels 25-40 are probably the hardest in an Ao100 run, as it's after the standard length but before you've really become a military-grade death machine.
Anyway, better luck next time!
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Use power for power.

Nightshade

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Re: [M|Ao100|97%|74|YASD]
« Reply #2 on: March 31, 2012, 14:12 »

Oh I wasn't aware of that - fireangel being bugged...
Well that explains a whole lot. I would've never been so confident around barrels if I knew about that bug earlier.
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Invisible Man in a Fluorescent Suit

Creaphis

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Re: [M|Ao100|97%|74|YASD]
« Reply #3 on: April 01, 2012, 14:19 »

I've lost countless characters by walking close to barrels and having them blown up by something that was out of my LOS (and my wins:deaths ratio is worse than yours). I'm starting to get a little better with blasting/pushing them out of the way.
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Ashannar

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Re: [M|Ao100|97%|74|YASD]
« Reply #4 on: April 01, 2012, 15:02 »

Yeah. Blast or avoid. Especially if there is more than one next to each other.

Also, always be listening for monsters. They don't growl every turn, but you should be able to hear the dangerous ones before you can see them. If you heard one 10 turns ago the monster didn't just vanish.
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Napsterbater

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Re: [M|Ao100|97%|74|YASD]
« Reply #5 on: April 01, 2012, 15:37 »

I have learned to be very very wary around barrels. I often push barrels away from entrances before going into the room, on the off case there might be a shotgunner in the room I haven't heard yet, just to minimize the damage in case there is. If there's a barrel next to a mod, I do not approach it until I'm sure the room is clear, and I try to be aware of where enemies might see me and shoot those barrels. I don't lose too much stuff anymore.
« Last Edit: April 01, 2012, 15:39 by Napsterbater »
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