DRL > Requests For Features

WTF trees on the surface of Phobos?!

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ZicherCZ:
Hmmm ... A few trees here and there around the Unholy Cathedral could make a nice touch.

Klear:
And maybe in Dys? But that would require that they stop mastermind plasma bullets. Or get obliterated by them.

Ashannar:
Yeah, trees act exactly like any 1x1 pillar in the game. Thing is, they aren't exactly common. They crop up in caves sometimes. And they don't permit normal corner shooting.

Simon-v:
I figured it was due to some extensive terramorphing. I mean, the atmosphere is breathable there, isn't it? Anyway, some trees in some other areas of the game would fit well.

Klear:
Well, the doomguy keeps a helmet on, he's probably equipped to deal with lack of air. The zombiemen are already dead, so they wouldn't mind. On the other hand, there is quite a lot of open windows in doom. I guess they didn't really bothered to think about it. There are no trees on phobos and deimos in doom AFAIK though.

BTW, trees in doomrl don't work the same as pillars right now, since you can see through them and the AI (both enemy and your aiming) doesn't consider them an obstacle, even though the projectiles do.

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