DRL > Requests For Features

break up running.

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skarczew:

--- Quote from: Kornel Kisielewicz on April 04, 2012, 04:06 ---This wont change. The reason it's there is so people don't get tempted to micromanage every run move, as a enhanced dodge. That would become tedious after a while, and break the speed of the game.

--- End quote ---
Not that I am for or against the running changes, but Platinum and Diamond badges already need a LOT of micromanagement for every move, and the game is no longer "speedy".

Creepy:
Running is sort of like a weak powerup on-demand anyway. You don't get to break it up for the same reason you don't get to use only a little bit of a berserk pack at a time, or why you can't turn off light-amp goggles when you want to save their batteries.

Klear:

--- Quote from: Creepy on April 04, 2012, 08:31 ---Running is sort of like a weak powerup on-demand anyway. You don't get to break it up for the same reason you don't get to use only a little bit of a berserk pack at a time, or why you can't turn off light-amp goggles when you want to save their batteries.

--- End quote ---

Well, there is the argument that in Doom you can run whenever you want, but in reality nobody ever walks in Doom. I think it's fine the way it is - additional tactical option, but not something too complicated, though it takes some time to get used to it and to use it efficently (and to use it at all, I might add).

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