DRL > Requests For Features
Few ideas / minor changes
LuckyDee:
--- Quote from: Ander Hammer on April 23, 2012, 17:30 ---A. As far as I know, this is Something For DoomRL2. DoomRL's 'thing' is that its levels are one screen big
--- End quote ---
That would go for the console version only I guess. Or I'm just using a heavily outdated monitor....
--- Quote from: eharper256 on April 23, 2012, 16:44 ---Most of the Bronze ones seem too intimidating to me, never mind the higher up ranks.
--- End quote ---
Don't sweat it; I started playing a month and a half ago and thought I'd never make sergeant rank. Yesterday I completed a game which accidentally earned me a gold badge (on a Gatekeeper Gold on a Gun Kata build as a matter of fact).
I felt the same way when I started: intimidatingly difficult game, slaughtering me before I could get anywhere. The advice I can offer you:
1) Take the time to think of your next move if you find yourself in a tight spot - there's no rush.
2) Check out the discussions on this forum and ask whatever you want/need (which is going fine as far as I can see).
3) Start playing at ITYTD. You can score a lot of Bronze on this difficulty, and with the pressure being lower, you can focus more easily on the mechanics of the game and behavior of your enemies. I have yet to play my first HMP game, and I've already collected enough badges to rise 4 or 5 ranks.
4) And on that note: remember that the ranks don't do anything for you in themselves; it's the experience you get from obtaining the badges that you'll benefit from. But of course you should also be learning the ropes without having any immediate badges to show for it.
Before long you'll be raking in more achievements than you would have counted on.
Klear:
--- Quote from: eharper256 on April 23, 2012, 16:44 ---B. Also, a chunk of the generated maps don't really ~feel~ like levels from Doom? I almost feel they need more empty space, and perhaps a few setpieces (i.e. having more vaults created by people inserted into levels) as well as the secret levels that are already there. Even if this is as an Angel challenge (Angel of Real Estate?). :D
--- End quote ---
There was a thread where someone showed some new room designs. I especially liked the rooms with a small pool of acid/lava with an item in the middle (the item would have a greater chance to be something nice).
Wasn't there even an idea of a contest in making new room generation tossed around somewhere? I hope it happens.
Navigation
[0] Message Index
[*] Previous page
Go to full version