DRL > Discussion
Easy Angel of Death Kill Method!
Napsterbater:
--- Quote from: AlterAsc on April 27, 2012, 04:31 ---I never checked it, but i always thought AS gives you +4 bonus too.
Though anyway i saw AA 4 times, and wore it about once, so does not really matter much for me.
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When I was playing AoOC, I went into the UC every time. Got lots of Scythes and lots of Spears. Scythe def does not give +4 protection with AA, and 9d9 isn't a crazy amount of damage over 8d8. Both slaughters things at close range. The Scythe's alt-fire just isn't useful enough to be worth the 5HP hit, but the Spear's is *very* useful for when you get surrounded. I consider the Scythe a penalty rather than a bonus.
raekuul:
--- Quote from: Game Hunter on April 27, 2012, 09:44 ---I was actually going to go with the "other" option and have affects turn off when you go to the next floor. This has pretty huge effects on the game, so I don't know if would apply to every floor: maybe just boss levels and a couple others.
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I dunno... on the one hand, requiring the Lava Pits for a Full Win doesn't sound like it would hurt anyone at this point... on the other hand, no more Pure Luck Full Wins.
--- Quote ---The "easier" solution to UC's special case (we could include Mort as well) is to just make it so that the reward doesn't linger if you nuke the level. Really, I'm kind of surprised uniques survive nuclear explosions anyway, even if they're durable enough for lava.
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Artifacts have always been totally indestructible, to the best of my knowledge. For whatever reason, though, I don't remember the Armor or the Spear/Scythe appearing after a nuke.
JustKillJill:
--- Quote from: Napsterbater on April 26, 2012, 18:14 ---Eh. I prefer the Spear, simply because of the +4 armor you get with Angelic Armor. Plus the special attack doesn't hurt your HP.
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Ah, color me a newb. I hadn't known Longinus's Spear dropped in UC as well. Guess I have a new 'present' to look forward to.
--- Quote from: Creepy on April 27, 2012, 08:02 ---If you've been playing a melee game and are able to reach the UC, Berserk and whatever master trait you're rolling with (or even Berserk alone, it be powerful) is usually enough to carry you through it. A Marine with Vampire would probably leave the level with more health than he had when he entered, even.
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That hinges on a pretty big "if". What if I just want a big stick to swing with Juggler when shit gets in my face, while I use Trigger Happy with a Burst Plasma Rifle F1, or Sharpshooter with the GCB to instamelt anything I run into? What if I'm not 'playing' a melee build? The Angel is pretty damn sturdy (340 on HMP, 50 more hp than the Cyberdemon) without Berserker, and Chainsaw only clocks an average 14 damage per hit out of Berserk.
Although yeah, I guess nuking makes for a needless workaround for a Marine specializing in melee. Cool--I'll keep that in mind.
Creepy:
--- Quote from: JustKillJill on April 27, 2012, 12:34 ---That hinges on a pretty big "if".
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Compared to being lucky enough to find a nuke and an invulnerability orb right by the UC? Because those aren't common occurances at all. "Pray for those powerups" isn't really any less of an 'if' than "spend three levels picking up the melee traits I'll need to do the melee level and prepare properly"
raekuul:
--- Quote ---What if I just want a big stick to swing with Juggler when shit gets in my face?
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To the best of my knowledge, the Angel of Death does not have a lava immunity (though I haven't entered the Unholy Cathedral since the last version update), so you can still cheese him that way. nevermind, that information is outdated. No wonder I kept getting massacred by the Big Red A when I made it to the Unholy Cathedral.
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