DRL > Requests For Features
Caged demons
ih8regin:
it's too easy to criticize yet too hard to actually solve something.
W - a cage
U - a broken cage
Klear:
--- Quote from: ih8regin on April 27, 2012, 06:21 ---it's too easy to criticize yet too hard to actually solve something.
W - a cage
U - a broken cage
--- End quote ---
You need to see the enemies inside the cage.
Would the method I posted above (underlined and/or crossed out letter) be possible, and if so, would the lines have the same or different colour than the monster, and if different, it may be better to make them brown or something and use # for closed empty cages.
Kornel Kisielewicz:
Klear, that's impossible with a standard windows console. ih9regin - this way doesn't show what is inside :/.
The only reasonable way I see is using background colors, but I'm afraid that once I add *any* background color, the people will go wild with BG-related requests (and for the GFX integrity of DRL I don't want that).
Klear:
--- Quote from: Kornel Kisielewicz on April 27, 2012, 06:31 ---Klear, that's impossible with a standard windows console.
--- End quote ---
Damn, I was so pleased with myself after suggesting that =)
Klear:
If we said the enemies are chained in place instead of held in a cage, these could work:
ç or ¢
Ø
į
ħ
ş
Ą
Ŗ
And maybe ß
No idea which characters to use for Viles and Mancubi, though it would be possible to chain Ęs and Çs this way.
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