DRL > Requests For Features

Masterless class

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Const:
Now we have 3 classes? each with own masters. But? what about massterless game?

Idea: new class.
No master perks, but ALL advanced perks count as basics. And bonus - perhaps, some experience%

Any suggestions?

ih8regin:
all advanced perks count as basic? take dodgemaster first pick, then int2, then shottyman, win. Nawww, too easy.

Creepy:
All advanced traits being instantly available would be just about the easiest way to break the game, yeah. The traits associated with the three classes are already powerhouses at low-level. When classes were introduced, Int2 got a huge boost in utility from not requiring four levels of traits to get, and Badass had to be nerfed to keep it's effects in line with other class-available advanced traits.

LuckyDee:
Playing masterless is its own reward in being able to choose any basic or advanced skill; this is enough reward in itself.

raekuul:
Hmm... yeah, having the four Masterless Masteries maxed out (Eagle Eye, Tough As Nails, Son Of A Bitch, Finesse) makes you pretty hard to stop, and if you're playing pistols you can throw Son of a Gun in there as well. That in and of itself is enough to see you through to the end of EXP gain

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