Yes, amazing. But... men, that's impossible to win )))
about 6-7 attempts.
Start. Low ammo, weak pistol/smg
mid-game. Oh, yes - plasteel armor, pulse rifle... and low ammo!
goods in sequrity\military towers really powerful ... sometimes. But need a tons of keys/multitools
running from one dropped weapon to another (when one ammo type depleted)? not fun
10000 pistols from crates - all useless 9mm. Are you joking? where is colt .44?
experience - thank for exploration bonus, gaining exp from aliens - no way, out of ammo
Got "advanced" in primary weapon, got power armor, 300+ ammo for pulse rifle, ready to action.
level 6 of main tower. Praetorian, 2 elites, scout - just around elevator. Pulse rifle - too slow. Grenades - too close. Run away - they are quick. Ok, grenades. medikits. Level 7. Praetorians*3, die in one turn.
Think I need a good stars position, meson fluctuations and luck for victory - once in centhury. How many times we need die per one success?