Other Roguelikes > DiabloRL
Suggestion for difficulty levels and game restart
Zephyre Syx:
I'm beginning to understand.
*crosshandz* You want and Everlaster mode and HardCore mode. OH CRAP, I just figure it out. \m/
If anyone played ToMEnet like I do, everlaster are guys that don't die. They just loss there's sh@t in there inventory, and are revived at towns. Unworldly, and Hellish(stats penalty is halved), are hardcore characters that once they die, THEY DIE!
But, uh...
Really though, while this is an nice idea. Let's wait awhile and make the HardCore mode as a default, before moving on into other modes. That way, we can see what we could work with before making additions, and balancing.
Adral:
--- Quote from: Zephyre Syx on January 04, 2007, 16:50 ---Really though, while this is an nice idea. Let's wait awhile and make the HardCore mode as a default, before moving on into other modes. That way, we can see what we could work with before making additions, and balancing.
--- End quote ---
I agree: the game should be aimed (and thus balanced) so it's winnable in permadeath mode. Then, just for fun, add the other mode.
If the balancing is done with everlasting characters in mind (I played TomeNET a bit... and I felt a bit dissappointed:/ Perhaps I'll give it a try again, though :) ) you'll most likely end with an unbeatable game in hardcore mode. And that's no fun.
nokturnal:
--- Quote ---*crosshandz* You want and Everlaster mode and HardCore mode. OH CRAP, I just figure it out. \m/
--- End quote ---
--- Quote ---I agree: the game should be aimed (and thus balanced) so it's winnable in permadeath mode. Then, just for fun, add the other mode.
--- End quote ---
yes this is sorta what i was aiming for. drop rates could be lowered slightly in this mode, and any YAVP should of course clearly state that it was played in kiddie mode or whatever :)
TFoN:
It's nice when people listen to each other :P
Mmm if I understand this idea correctly, it's not quite what I had in mind. I'm still saying permadeath should be kept in all cases... Just balance the game in normal mode so that only pulling really stupid stunts will get you killed. Hence the term, YASD ;)
DaEezT:
--- Quote from: TFoN on January 05, 2007, 08:57 ---I'm still saying permadeath should be kept in all cases... Just balance the game in normal mode so that only pulling really stupid stunts will get you killed. Hence the term, YASD ;)
--- End quote ---
\o/
(yes, I really do want permadeath)
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