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Author Topic: NotEye and DoomRL  (Read 1260 times)


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NotEye and DoomRL
« on: August 31, 2012, 03:34 »

Thanks to an old (locked) topic by packrat I found this nifty frontend today, and as someone playing on a laptop it kinda helps me when it comes to diagonal movement (I have no numpad). My only problems are I can only use the FPS mode, and I have yet to figure out where I need to go to edit the tiles used to make them ASCII or to rip the sprites from Doom and edit what I need to for the new stuff (basically anything that isn't from Doom/Doom 2). Anyone else use NotEye to run DoomRL and have figured these issues out?
« Last Edit: August 31, 2012, 03:35 by GenTechJ »
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