DRL > Discussion

This game's difficulty is a bit off in places IMO

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yaflhdztioxo:
Diff'rent strokes for diff'rent folks.

I for one find the IWBTG series fun and relaxing.  I am alone in that.  None of my friends nor the very small selection of nerdy relatives I have are willing to get past the first screen.  Only one is even wiling to watch me dazzle and amaze as I snake past well memorized traps and tricks.  The rest break down sobbing or launch into profanity.  One couldn't even get past the map screen.  It was brutal.

Yep, Trial + Error gameplay is not for everyone.  But it is for me.

AlterAsc:

--- Quote from: VANDAM on November 29, 2012, 17:38 ---There was a hint already: DS N! btw, don't forget to conquer some levels... If you know what I mean.

--- End quote ---
Yeah, i'm pretty sure i know what you mean. Conqueror is fine, i did it on N!, but another limitation is plain impossible for me.

skarczew:

--- Quote from: Cheesybox on November 29, 2012, 18:34 ---And I don't mind being spoiled if I can't figure something out without resorting to trial-and-error since I don't find T&E compelling game design.

--- End quote ---
Well... I remember time playing AoC on UV. It took unusual amount of tries to be successful - dozens of dozens, while I usually need just few.
I also remember that lots of my wins were done using just average weapons (e.g. basic pistols on AoMr), and I screwed many wins while having really good equipment.
Some combinations of difficulty are more challenging than the others. And for other reason AoP is marked as BLADE.

I never found Railgun or DS to mention and I can live with that. Why? Because it is DoomRL, and not BerserkRL :P . It is just a wicked special thing in a world where it should not even exist :) .

This game is one of the few that got its difficulty set really high - and is still attractive to play (because it is balanced quite well). I don't have to achieve everything, simply because I am not on a skill level needed for that. One day I will get on it, though :) .

Klear:

--- Quote from: skarczew on November 30, 2012, 05:32 ---This game is one of the few that got its difficulty set really high - and is still attractive to play (because it is balanced quite well). I don't have to achieve everything, simply because I am not on a skill level needed for that. One day I will get on it, though :) .

--- End quote ---
Well, the difficulty potential is high. What I like about it is that if you progress from bronze badges onward, there is a nice steady learning curve with the game being challenging while not frustrating most of the time. Except maybe the transition from UV to N!. I'm at that point now and it's definitely the longest I've been without gaining any new badges. On the other hand, by this time I'm hooked so much on the game that I don't mind it at all =)

skarczew:

--- Quote from: Klear on November 30, 2012, 06:01 ---Well, the difficulty potential is high. What I like about it is that if you progress from bronze badges onward, there is a nice steady learning curve with the game being challenging while not frustrating most of the time. Except maybe the transition from UV to N!. I'm at that point now and it's definitely the longest I've been without gaining any new badges. On the other hand, by this time I'm hooked so much on the game that I don't mind it at all =)

--- End quote ---
For me there is almost no difference between UV and N! (as long as you use doors and liquids). Moreover, in some aspects N! is easier than UV, which is ridiculous IMHO and should be changed.

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