DRL > Discussion
This game's difficulty is a bit off in places IMO
Tormuse:
--- Quote from: skarczew on November 30, 2012, 15:41 ---For me there is almost no difference between UV and N! (as long as you use doors and liquids). Moreover, in some aspects N! is easier than UV, which is ridiculous IMHO and should be changed.
--- End quote ---
Personally, I find N! considerably more difficult than UV. A vast majority of my games are played at N! difficulty, and I find that on the odd occasion I play UV, it's a lot more relaxing, not having to worry if any of the monsters are going to get back up and being able to re-enter explored territory, confident that there's no danger. And yeah, if you use doors and liquids, etc. to get rid of bodies, it's a big help for N!, but those aren't always available, and sometimes the layout of the terrain doesn't make it easy to lure the larger monsters into body disposal positions. Say what you will about the difficulty, but I find it way, *way* easier to win at UV than N!
It doesn't help that the game's formula for deciding when monster's revive is pretty wonky. Sometimes, they get back up in the same second you killed them, so you can't even tell that they died, and sometimes, you can go for several minutes, with no revival happening at all. Also, sometimes, large groups revive simultaneously, regardless of what order you killed them in. (It's worst in the Mortuary, when you can get like 50 or more reviving at the same time and you're suddenly, instantly surrounded by some of the meanest monsters in the game) If anything "should" be changed about Nightmare, I'd say it's the revival formula, but I imagine that it would be a big headache for the designers to rewrite that. I could imagine a system where each corpse has its own timer to base its revival on, but then again, that might make the reviving a little *too* predictable and make things ridiculously easy. I don't know if there's an ideal solution for this, but it would be nice if I could at least trust the Bruiser or Shambler to stay down long enough for the two seconds it takes me to pull out my Rocket Launcher to finish them off.
Cheesybox:
Ok, see this is what I'm talking about. Phobos Anomaly on AoP. HOW IS THIS POSSIBLE?
Wear no armor, souls eat me up.
Wear red armor, I'm too slow to out run them.
I don't get how there's any other strategy other than moving diagonally and running and popping a kit when I get tired to keep running, and that doesn't work.
ZicherCZ:
--- Quote from: Cheesybox on November 30, 2012, 23:50 ---Ok, see this is what I'm talking about. Phobos Anomaly on AoP. HOW IS THIS POSSIBLE?
Wear no armor, souls eat me up.
Wear red armor, I'm too slow to out run them.
I don't get how there's any other strategy other than moving diagonally and running and popping a kit when I get tired to keep running, and that doesn't work.
--- End quote ---
A lucky phase works wonders there. Sure, it's not reliable by any means, but the chance of getting past the ambush room is still pretty high. Homing phase is of course even better.
AlterAsc:
There's a completely easy and absolutely guaranteed way to pass anomaly.
Rocket
Jump.
helps all on all difficulties!
Oh, btw i remember the talk about making N! anomaly easier. Is it going to happen in 0997?
Klear:
--- Quote from: ZicherCZ on December 01, 2012, 00:41 ---A lucky phase works wonders there. Sure, it's not reliable by any means, but the chance of getting past the ambush room is still pretty high. Homing phase is of course even better.
--- End quote ---
There are no stair in the anomaly, so a homing phase behaves the same as normal phase.
In any case, rocket jump is a surefire way to make it. Another option is a speedy build - with some tactical boots you can outrun the worst of them.
And of course, the lost souls are there only on HNTR, harder difficulties make it actually easier, since the lost souls are replaced by demons. The Nightmare demons on n! are a completely different story though. They always eat me =(
I've won plenty of UV games, but my n! games almost always end with the anomaly. I certainly wouldn't mind seeing it nerfed a bit. Right now I'm doing Ao100 on nightmare! just to bypass the anomaly. I'm hoping that by the time I make it, I will have enough experience with corpse disposal to brave Hell's Arena and later figure out a way to get through the anomaly, but so far I'm stuck.
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