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Author Topic: More clear death descriptions  (Read 3550 times)

Equality

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More clear death descriptions
« on: December 03, 2012, 01:03 »

Sorry for my English...

Look:
shoot from RL to nearest wall, mortally damage himself - "killed by a player"
walk in lava lake and die - "killed by a player"

Seems not good.

"He was stupid enough for shooting rocket at his own head"
"...was completely toasted in small lava pool"
"...accidentally dissolved by acid"
"...can't run out of lava emission" - on special flood levels
"...was to slow and frozen to death" - on deadly chill levels

So, IMO more accurate death messages needed. Perfect if 2-turn analyze death conditions "Forget about boots when walking at Hell". "His last medpack was not save his life". And so on.
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ckopo

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Re: More clear death descriptions
« Reply #1 on: January 11, 2013, 23:36 »

+ to this idea and bump.
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IronBeer

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Re: More clear death descriptions
« Reply #2 on: January 12, 2013, 11:29 »

It might be tough to get some of the more complex evaluations in, but if it could be done without too much headache, I'd support this.
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Shinji_Ikari_9th

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Re: More clear death descriptions
« Reply #3 on: February 17, 2013, 00:24 »

It might be tough to get some of the more complex evaluations in, but if it could be done without too much headache, I'd support this.

Diddo!
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