IMO this should be the only way monsters are discussed, anywhere! A major part of game life is in the creatures - and creatures are only "creatures", and not numbers, if they're taken seriously and with a love of creation :)
While I'm at it, a small conjuration of mine for the ash fields. It may require some work in terms of corporeal form and combat accessability.
Name: Everfell
Description: a unique form of possessing spirit, this one hails, literally, from those icy parts of the nether realm, though only unto the firy locations of the world of the living. It is a large, dark, misty figure of eerie black smoke and of whispering frost - frost of spirit, ice of soul.
This abomination of common sense is possessing in that it envelopes bits of airborne ash, products of its earthly home, consuming their lingering warmth to feed its form in a paradox of chilling flames, and then lashing out at the living with this black hail, freezing their hearts in mid-beat to feed its diabolic lust for life energies.
The monster itself is hardly tangible, and can be managed almost solely by fire aimed from the hands of one who's heart and aim are true to destroy the beast, breaking the second nature it casts upon its surroundings, forcing it to submit, and melt away. By such actions, however, it is hardly a durable opponent, being destroyed with ease.
Strength: fair
Dexterity: good
Speed: good
Attack type: N/A. The Everfall is a being not existing on the same dimensions as the char does, though in the same world. It can only set foot on the chars dimensions by very certain procedures of inanimate object possession, described above and transliterated into game effect below.
Special abilities:
1- as long as the Everfell stands up to a certain distance from the char, the char will occasionally be struk by frost and/or be stunned and/or lose energy/berserk momentum. The closer the Everfell is and the more HPs it has, the more often this will happen and the more likely it will be that more than one attack type will occur.
2- every time the Everfall causes damage to the char, it gains some health. This health can go above the health the Everfall spawned with.