DRL > Discussion

Opinions on new special levels needed!

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thelaptop:
Ah, but how often do you get the phaseshift set?

Klear:
...AND an onyx pack?

Radagast:
Military Base. The place is a great challenge no denying that.
The Elite Former Commandos though seemed like an abuse of nature and too overboard for such an early dungeon level.
Lost one time there recently, cause I encountered one with a freaking napalm launcher.
He did die in the end cause I got near him, but not before exploding us both and filling the whole place with lava without leaving a single exit path.
Couldn't escape the lava, so I naturally died there. Was an impatience game so no medpacks with me...

The other elites in there, are too random as well, so someone would need to be extremely careful to survive it in high difficulties, the only way avoiding all the shots all-together, not that easy with so many elites.
Those unique and exotic weapons the enemies wield at barely level 7, are just too powerful in some games.

And I think it's the first time excluding boss fights, that doomguy can not get the weapon the enemies wield, which I found extremely unfair.

grommile:
These are on ITYTD/HNTR, and skewed by my ineptitude:

Chained Court revisions: Fantastic. Resolves the silliness where you needed to crack the corner rooms open - but if you did the Arena (the only likely source of wall-cracking at that point in the game), you got the open layout with no corner rooms so didn't need it. Also, hiding the rewards for CC+ behind a wall is nice.

Phobos Lab: Combat shotty and a couple of mods? Potentially worth the visit, but the ambushes are a nasty surprise.

Military Base: XP and plasma rifles. Tasty, but can be a bit hairy. Fortunately, the builds on which it's scariest probably don't need the kit.

Containment Area: Nasty surprise the first time, but probably defusable.

Phobos Anomaly: Removing the preliminary monsters completely on ITYTD was probably the right idea.

Abyssal Plains: Yelp! Getting locked in a confined space with an Agony Elemental is... alarming.

New Spiders' Lair: It's a place. It's a bit less scary, and removing the nuclear plasma rifle is sad but not that sad.

Mt. Erebus: As a replacement for the Lava Pits, fine. As an alternative to them, I'm not convinced.

Klear:
I wanted to ask - do schematics ever spawn in Deimos labs? I know I am probably the only one here who cares about schematics and am actually glad when they spawn, since I decided not to ever look up assemblies on the wiki and I'm sticking with it. I've been getting Deimos labs a lot lately and not once schematics...

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