DRL > Discussion
Opinions on new special levels needed!
LuckyDee:
--- Quote from: Klear on April 03, 2013, 14:16 ---It might be just that the odds of spawning schematics are getting lower the more of them are uncovered. I only need a couple more, so I guess I've just been unlucky. If Ashannar found schematics there once, I guess that means they do spawn there.
--- End quote ---
IIRC, in 996 I got a schematic in Hell's armory every single time until I ran out of basic assemblies.
Klear:
Well, I ran out of basic and most advanced schematics. Plus, I already have three master ones, so I guess the odds of schematics spawning are quite low these days =(
Rajhin:
Well, now I played a lot of .997 games and I must say one thing: phobos lab must be completely remade. First problem in the demons (and especially N!demons) in caves. This is just blunt, you cannot prepare to them, you cannot do something skillful and tricky to them, you cannot avoid them, you must just go and waste your health. And if you're some kind of glasscannon doomguy - well, you suck and suck hardly. Next is ambushes. It's the same, without twodev's strange no-damage magic you must go right into a trap. Two times. No matter what will you do, its unavoidable.
I also think that this level must have an emergency exit, by walking on acid. Switches then should spawn bridge and reward.
And also I must agree with Equality that "chain"-feeling of special levels was broken, now it is mostly a random extra encounters.
appuru:
Anytime I see phobos lab on nightmare it's one giant NOPE. I think the demons should flood out through some kind of trigger so you at least get a chance to lure them into acid.
Fanta Hege:
Phobos Lab is a giant nope nope for me unless I try to do conquer or I'm in a shotgun/meelee build.
And military base on the other hand is a a giant "hell yes!" specially on nightmare.
Phobos lab really needs something to make it even considerable.
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