Chaosforge Forum

  • August 11, 2020, 04:45
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U|AoP|100%|YAAM] Back in action  (Read 1282 times)

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
[U|AoP|100%|YAAM] Back in action
« on: March 26, 2013, 05:23 »

Hi everyone!

I kinda disappeared after the new year, at first overwhelmed by having to go to work again everyday, later sort of putting off my return for the sake of putting it off... Big thanks to LuckyDee for poking me a bit and making me break the cycle.

Anyway, I played my first game in 997 (not counting beta) and the first game this year. Luckily, it didn't turn out to be the disaster I was worried about and I got a new platinum badge out of it, so that's something.

For AoP, I decided to play it safe and get Int2 cateye build. I saw the Deimos lab for the first time (in the beta RNG never allowed me to try it) and it was quite fun. The shamblers didn't stand a chance against me and I got two nano mods out of it. For some reason I decided to make a powered blue armour, a first for me, but it felt pretty good. Between cateye and int2, I didn't really need passive defence that much, but I felt safer. Plus at least I didn't have to worry about armour since then.

The second nano mod was obviously meant for gravity boots, so I carried it with me for several levels, when I suddenly realized that A) nano-modded missile launcher is awesome, and B) Cateye is in fact a rocket launcher build, not pistol build as some people keep insisting. I see people on the forums often writing how infinite rockets are great and all, but you blow up all your loot. Guess what? If you have a nano modded missile launcher, you don't need any loot! Just demolish everything. The only enemies that can stand to that are lost souls, but I just punched them if they got too annoying.

The Containment area caught me a little by surprise - I realized that it is a remake of The Wall, so I busted through, found the backpack and screamed in terror as barons spawned all around me. I was running a little low on ammo at that point, but luckily I had a homing phase and a rocket box, so I just killed everything with fire and that eventually gave me the idea to slap the nano mod on my missile launcher. When everything died, I finally got to pick up the backpack and... impure! Damn, forgot about this being AoP =(

I used an onyx mod to make lava boots since I was missing that assembly (same with the VGFB9000 which I didn't fire once), though I remembered it from 995, and they turned out to be extremely useful in both Limbo and the Lava Lits. The Pits especially were a breeze with unlimited rockets, cateye vision, and immunity to lava.

In the end I decided not to tempt face and confront JC, since I was low on cells, despite firing the plasma rifle only rarely.


--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Klear, level 15 Hell Baron Br. General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 144838 turns and scored 332764 points.
 He played for 2 hours, 1 minute and 20 seconds.
 He was a man of Ultra-Violence!

 He killed 1016 out of 1016 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Purity!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Untouchable Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Inquisitor Gold Badge
  Inquisitor Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###..................................####################>#
  ###.................#................######################
  ##.......####.........................#####################
  #........####..........................####################
  .........####...........................###################
  .........#.....................%.........##################
  ..........................................#################
  ..####..............................##....#################
  ..####..............................##....#################
  ..####.............................###....#################
  ..####............................####....#################
  ..................................X.......#################
  ...........................####..........##################
  ...........................####.........###################
  #..........................####........####################
  ##.........................####.......#####################
  ###..................................######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 42/50   Experience 105114/15
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->EE->EE->Fin->Fin->WK->WK->Jug->HR->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (100%)
    [b] [ Weapon     ]   nuclear BFG 9000 (10d6) [0/52] (B1P2)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   missile launcher (6d6) [4/4] (N1S1T1)

-- Inventory -------------------------------------------------

    [a] plasma rifle (1d8)x6 [33/40] (P1T1)
    [b] VBFG9000 (10d8) [0/150]
    [c] powered blue armor [3/3] (100%)
    [d] Angelic Armor [7/7] (100%)
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] homing phase device
    [k] homing phase device
    [l] envirosuit pack
    [m] thermonuclear bomb
    [n] agility mod pack
    [o] lava element
    [p] lava plasteel boots [2]
    [q] power battery (x120)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 30%   feet 0%   
    Fire       - internal 0%    torso 30%   feet 0%   
    Plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    80 former humans
    79 former sergeants
    41 former captains
    138 imps
    107 demons
    234 lost souls
    46 cacodemons
    30 hell knights
    38 barons of hell
    35 arachnotrons
    16 former commandos
    22 pain elementals
    39 revenants
    31 mancubi
    33 arch-viles
    7 nightmare imps
    9 nightmare cacodemons
    5 nightmare demons
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 13 he assembled a gatling gun!
  On level 13 he assembled a lava boots!
  On level 13 he assembled a tactical boots!
  On level 14 he ventured into the Spider's Lair.
  On level 14 he assembled a VBFG9000!
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Malek's Armor!
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 There is a lever (woah!) here.
 You pull the lever...
 You swap your weapons instantly!
 Fire -- Choose target...
 You see : floor
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 228 brave souls have ventured into Phobos:
 191 of those were killed.
 1 of those was killed by something unknown.
 8 didn't read the thermonuclear bomb manual.
 And 11 couldn't handle the stress and committed a stupid suicide.

 17 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 10 killed the bitch and survived.
 6 showed that it can outsmart Hell itself.

--------------------------------------------------------------

« Last Edit: March 26, 2013, 05:25 by Klear »
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

ZicherCZ

  • Chaos Knight
  • Supporter of Chaos
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 736
  • YADJHG - Yet Another Dead JupiterHellGuy
    • View Profile
Re: [U|AoP|100%|YAAM] Back in action
« Reply #1 on: March 26, 2013, 05:32 »

Nice win, and a good way to return to the fray.
Welcome back, Klear Nukem! :)
Logged
DoomRL 0.997: Cyberdemon Brigadier General - Games: 217, Wins: 2/5/3/6/0, Medals: 18, Specials: 64, Asm: 39, Badges: 19/17/16/5/1/Are you kidding?
Jupiter Hell: Inner Circle - first tech build reached and working

Radagast

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 105
  • Cogito ergo sum
    • View Profile
Re: [U|AoP|100%|YAAM] Back in action
« Reply #2 on: March 26, 2013, 06:00 »

Lucky thing to get 2 nano and an onyx mod on the same play. (actually I have never found an onyx mod.. lol)

Anyway welcome back and gratz but I'm wondering:

Angel of Purity in just 2 hours in UV with Limbo cleared as well as most of the special levels?
Srsly those UV and nightmare runs on hard challenges in 2 hours or less will drive me CRAZY, they seem outrageously impossible in my eyes. I'll probably never understand how some of you can play this game so fast.....

PS: And yes I know that 2Dev's Times per run, are even more outrageous...
« Last Edit: March 26, 2013, 06:04 by Radagast »
Logged
[0.997G] Hell Baron, Lt. Colonel
SP:56/67, ASB:36/40, Medals: 28/43, Badges: 20|17|12|5|2|0
Games: 37 -- Wins: 0/2/3/5/0, best game so far: AoSh/UV/YAAM
Now trying: Arch-Vile/Colonel (11k kills, 150 melee kills, 3 Gold to get)

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [U|AoP|100%|YAAM] Back in action
« Reply #3 on: March 26, 2013, 06:10 »

Well, if you have ridiculous sight range (cateye), can see through walls (int 2), and have unlimited missiles (nano missile launcher), the late levels don't really take that long. In limbo I pretty much just threw everything into lava and laughed (had to keep knocking the n! cacodemons away though).

Damn! I only just realized - I could have made a nano napalm launcher. With my lava boots, I would be unstoppable. Or rather, unstoppable-er.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Online Online
  • Posts: 2494
  • Grumpy Admin
    • View Profile
Re: [U|AoP|100%|YAAM] Back in action
« Reply #4 on: March 26, 2013, 06:22 »

Welcome back!  Also, Duke Nukem 3D: Megaton Edition was released on Steam.

We should get to work on DukeRL and pester KK to work on it too.  =)
Logged
I compute, therefore I am.

Hell Baron 1st Lieutenant (0.9.9.7)
[20/12/8/0/0/0]

Klear

  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1319
  • Twisted passages carry the smell of dapperness...
    • View Profile
Re: [U|AoP|100%|YAAM] Back in action
« Reply #5 on: March 26, 2013, 06:30 »

I'm visiting the forum for the first time this year, but I've been thinking about DukeRL in the meantime. I'll update the thread with new stuff once I'm done reading most of the accumulated unread posts. And I'll try to get All Outta Bubblegum back on track. I hope I didn't completely kill it with my disappearance.
Logged
Arch-Vile Mjr General [24/19/18/8/2] (0.9.9.7)

Quote from: thelaptop
Dude... we need to change your forum handle from "Klear" to "Klear Nukem".

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1509
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [U|AoP|100%|YAAM] Back in action
« Reply #6 on: March 26, 2013, 06:42 »

Big thanks to LuckyDee for poking me a bit and making me break the cycle.

And seeing how easy you make this look almost makes me regret it :S
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]
Pages: [1]