Chaosforge Forum

  • August 10, 2020, 19:28
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U|AoSh|100%|YAAM] 220 HP? I´ll take it!  (Read 1715 times)

felttippen

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 66
  • hopes for shotgun compatible weapon packs
    • View Profile
[U|AoSh|100%|YAAM] 220 HP? I´ll take it!
« on: March 26, 2013, 09:32 »

Spoiler (click to show/hide)
Hi everybody!
Started playing DooMRL after a long pause,and i´ve got to say the game keeps on getting more compelling with each update!
I think i´ll be kind of sad if we hit version 1.0.0 and Kornel decides not to add new features anymore :(. But im getting ahead of myself.

So a quick recap about this run...
Before i started i compared the three shotun masteries to each other and it seems that MAd is still the way to go. Armor negation feels imba but i won´t complain.
I tried out Shottyhead too and was getting good results due to high moving and shooting speed but ammo is always a concern. I had a few runs where i had to punch barons cause
couldnt feed my guns anymore...

The earlygame on UV with AoSh seems easy to me, and if you visit most of the levels you hit MAd before Military base (which is a really cool level)
Maybe i was just lucky but I only nearly died once in this run, when i spawned between multiple Mancubi and Viles.

Unfortunately I didnt get any special items when i opened the Vaults :(.Oh and i also forgot to collect the modpacks in deimos lab, that occured to me later... :P
And is it intentional that if you phase into the containment area you cant get back to the stairs if you don´t have a homing phase? Seems kinda strange.
Anyway thanks Kornel for making this game and the community for coming up with great ideas.
Cheers!
Logged
[24|19|17|12|5|1]
Archvile  General

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1509
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [U|AoSh|100%|YAAM] 220 HP? I´ll take it!
« Reply #1 on: March 26, 2013, 09:35 »

Damn, and on UV too. Any specifics on how you tackled the Shamblers?
« Last Edit: March 26, 2013, 09:39 by LuckyDee »
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

felttippen

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 66
  • hopes for shotgun compatible weapon packs
    • View Profile
Re: [U|AoSh|100%|YAAM] 220 HP? I´ll take it!
« Reply #2 on: March 26, 2013, 09:40 »

Well I grabbed the megasphere behind the eastern room surrounded by acid and MAd took care of the rest.
Perhaps they didnt áttack that often because of the AI (I think they teleport when they are hit hard.So basically I shot one he fled ,shot the other and he fled , rinse and repeat)
Logged
[24|19|17|12|5|1]
Archvile  General

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1509
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [U|AoSh|100%|YAAM] 220 HP? I´ll take it!
« Reply #3 on: March 26, 2013, 09:45 »

Megasphere, eh? Have to remember that.

MAD is starting to look a lot more attractive by the minute. Never tried it before, but since my MSh got fried six ways till Sunday by them, I'm thinking I heavily underestimated MAD before.

If this current A100 thing pans out (or when I screw up again), I'm going to go for MAD HNTR. Gives me a good chance to test the build and see more of the special levels.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

ParaSait

  • Baffen :P
  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1223
  • Happy Little Boozer
    • View Profile
    • MPSF
Re: [U|AoSh|100%|YAAM] 220 HP? I´ll take it!
« Reply #4 on: March 26, 2013, 14:19 »

I think i´ll be kind of sad if we hit version 1.0.0 and Kornel decides not to add new features anymore :(.
Pssst... I think you're forgetting about mods! ^_^
Logged
[18|7|3|0|0|0] [MED:13/43] [SPE:36/67] [ASM:11/40]

Check out my epic youtube channel!
Currently playing The Bard's Tale and System Shock 2 (coop with GrAV1t)!

Radagast

  • First Sergeant
  • *
  • Offline Offline
  • Posts: 105
  • Cogito ergo sum
    • View Profile
Re: [U|AoSh|100%|YAAM] 220 HP? I´ll take it!
« Reply #5 on: March 26, 2013, 15:27 »

Well I grabbed the megasphere behind the eastern room surrounded by acid and MAd took care of the rest.
I thought it was a supercharge. At least in my game.
Logged
[0.997G] Hell Baron, Lt. Colonel
SP:56/67, ASB:36/40, Medals: 28/43, Badges: 20|17|12|5|2|0
Games: 37 -- Wins: 0/2/3/5/0, best game so far: AoSh/UV/YAAM
Now trying: Arch-Vile/Colonel (11k kills, 150 melee kills, 3 Gold to get)

felttippen

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 66
  • hopes for shotgun compatible weapon packs
    • View Profile
Re: [U|AoSh|100%|YAAM] 220 HP? I´ll take it!
« Reply #6 on: March 26, 2013, 21:38 »

I thought it was a supercharge. At least in my game.

Yeah you´re right of course. I always confuse the names of those two
Logged
[24|19|17|12|5|1]
Archvile  General
Pages: [1]