DRL > Requests For Features
>_> <_< New challenge mode... Angel of Death.
BDR:
Basic concept: Enemies respawn like in N! but only a certain number of times depending on the level of difficulty. However, you must have a 100% kill count on all ordinary levels or else you will not be able to go down the stairs ("You feel the presence of life drawing you up and away from the stairwell.."). Special levels will need to be handled differently; I'm thinking that a good policy might be that if you kill one enemy in an area like the UC or the Wall then you must go on to kill them all, or you can avoid them entirely by simply going to the stairs ("You quickly descend to the next level before the stench of life overwhelms you.."). Of course, for a perfect game you'll avoid them altogether, but some may want to visit different areas anyway. It could also be that you have to choose between killing everything or avoiding everything on all the levels, but that doesn't seem to have quite the same bite as needing a 100% kill count even with only limited respawning to proceed. :P
Thoughts?
Styro:
That sounds like a really fun idea. You would have to spawn way more ammo than normal, though.
TFoN:
I think it's a good idea, but drop the rising from the dead part. Raise the spawn-count, it's more straight-forward and doesn't spoil the unique feel of N!.
As for special levels, anyone who will qualify for this challenge will certainly be aware of what's down the rabbit's hole, and if they choose to go on, let them deal with it.
--- Quote from: Styro on January 08, 2007, 08:37 ---That sounds like a really fun idea. You would have to spawn way more ammo than normal, though.
--- End quote ---
Captain/Commando farming should be enough.
But, then again, you read what I think :) That should also take most of the bite off ammo requirements.
BDR:
Ok, then. 50-150% more enemies than normal (100% monster count = normal game, 150% = AoD on M, 200% on H, and 250% on UV) depending on the difficulty, and you have to kill every single enemy on a level to go on to the next, no exceptions. I'd make N! 300%, but I think with the respawning it'd be nigh-impossible to achieve a 100% kill count win as it is anyway (I bet Blade would love a challenge like this though ;P).
EDIT: Those numbers aren't set in stone, though... >_>
Aki:
How would we unlock it?
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