DRL > Requests For Features

>_> <_< New challenge mode... Angel of Death.

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TFoN:
Much pain :P

But AoMr+AoMs should do almost the same, IMO.
Either way there's ammo space aplenty. PDs are too rare to really consider.
Armor space's the only real problem... But, then again, what a problem it is :)

Aki:
Lets see blade try these:
A) AoMrk+AoMs+AoI or AoP
B) AoMrk+AoMs+AoLT.
C)AoMrk+AoMs+AoLT+AoI+AoD+AoP.

TFoN:
Actually, AoMs in C makes the game easier by Supercharging on level-up. Without it, you're stuck with what you start with (plus 30 possible HPs from Ironman(3) :P ). Heheheh.

BDR:

--- Quote from: TFoN on January 21, 2007, 13:45 ---And AoB/Mr+AoD would be a perfect game for the veterans!

--- End quote ---

I would love to try AoMr in this example.  Pistols + SoaG = a lot of fun.  Of course, the farthest I've come to winning the game anyway is level 22... (which was a very stupid death considering I had about 8 or 9 medpacks >_<)

BDR:
Really, though, I think that if the 'make your own challenge mode' is put in it should by all means be completely optional (no combos are required to unlock anything) and no games within the mode will count towards any requirements for player file advancement (as in Sergeant, Demon, etc., no matter what you're doing).  That way, it's always just for fun and the bragging rights you get out of having a character win while being compulsively an angel many times over, and those who don't want to have anything to do with mixing challenges can easily ignore it.

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