DRL > Requests For Features

>_> <_< New challenge mode... Angel of Death.

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Styro:

--- Quote from: BDR on January 08, 2007, 19:01 ---Ok, then.  50-150% more enemies than normal (100% monster count = normal game, 150% = AoD on M, 200% on H, and 250% on UV) depending on the difficulty, and you have to kill every single enemy on a level to go on to the next, no exceptions.  I'd make N! 300%, but I think with the respawning it'd be nigh-impossible to achieve a 100% kill count win as it is anyway (I bet Blade would love a challenge like this though ;P).

EDIT: Those numbers aren't set in stone, though... >_>

--- End quote ---

I'd like to see the extra spawn count as a seperate challenge in addition to the one discussed here - Angel of Mayhem or something. You don't have to get a 100% kill count, but every level has 200%-300% of the normal number of enemies spawned. The thought of having the level just crawling with enemies is pretty appealing.

This, of course gave me the idea of being able to pick multiple challenges, if we had a seperate challenge for higher spawncount and for 100% kills. That would also allow you to play a Darkness, Haste, Berzerk challenge. Hehe :)

BDR:

--- Quote from: Styro on January 17, 2007, 09:49 ---[snip]

This, of course gave me the idea of being able to pick multiple challenges, if we had a seperate challenge for higher spawncount and for 100% kills. That would also allow you to play a Darkness, Haste, Berzerk challenge. Hehe :)

--- End quote ---

Being able to combine challenges would be fun, and it would give people who've mastered the game (currently only Blade would fit this description >_>) plenty more to do.  I don't think combining them should unlock anything, though, or at least not what you'd get unlocked if you played through one challenge normally (this could potentially make it far too easy to achieve higher skill ranks, by say combining Angel of Haste with all of your challenges for instance).

I'll get to the rest of your ideas later. >_>

Valkeera:
Um, I don't like the idea of picking up multiple challenges much... I view a challenge game as something unique, and a combination of them would subtract somewhat from its essence and spirit.

TFoN:
I disagree.
Challenge combinations can make for some really tricky, unique games.
AoI+AoP'll be really nice ;P
The suggested AoVampirism/Disease+AoB could be great.
And AoB/Mr+AoD would be a perfect game for the veterans!

Aki:
AoMrk+AoMs+AoLT.
'Nuff said =p

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