DoomRL > Century Lounge
[M|A100|98%|YAVP] SOG(5) + SOB(5) = FUN(∞)
LuckyDee:
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Rahul Chandra,
level 21 Cacodemon Warrant Officer Scout,
completed 100 levels of torture on level 100 of Hell.
He survived 400346 turns and scored 724399 points.
He played for 7 hours, 29 minutes and 19 seconds.
He didn't like it too rough.
He killed 1762 out of 1787 hellspawn. (98%)
He held his right to remain violent.
He was an Angel of 100!
He saved himself 14 times.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Experience Medal
Centurial Silver Badge
Centurial Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 132/70 Experience 466518/21
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 2)
Finesse (Level 2)
Hellrunner (Level 1)
Son of a bitch (Level 5)
Son of a gun (Level 5)
Reloader (Level 1)
Juggler (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Int->Int->Fin->Fin->WK->WK->SoB->SoB->SoB->HR->Rel->SoG->SoG->SoG->SoG->SoG->SoB->SoB->Jug->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [3/3] (100%)
[b] [ Weapon ] tactical rocket launcher (6d6) [2/5] (N1)
[c] [ Boots ] Enviroboots [0]
[d] [ Prepared ] Grammaton Cleric Beretta (2d6) [18/18]
-- Inventory -------------------------------------------------
[a] blue armor [4/4] (200%) (BNP)
[b] red armor [6/6] (200%) (ABP)
[c] 10mm ammo (x100)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] 10mm ammo (x100)
[j] 10mm ammo (x100)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] homing phase device
[o] shockwave pack
[p] Hellwave Pack
[q] 10mm ammo chain (x250)
[r] 10mm ammo chain (x250)
[s] 10mm ammo chain (x250)
[t] 10mm ammo chain (x250)
[u] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 30% feet 100%
Fire - internal 0% torso 30% feet 100%
Plasma - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
97 former humans
139 former sergeants
175 former captains
89 imps
46 demons
136 lost souls
54 cacodemons
68 hell knights
246 barons of hell
108 arachnotrons
9 former commandos
12 pain elementals
104 revenants
144 mancubi
174 arch-viles
22 nightmare imps
26 nightmare cacodemons
54 nightmare demons
21 nightmare arachnotrons
4 nightmare arch-viles
4 elite former humans
1 elite former sergeant
1 elite former captain
2 elite former commandos
15 bruiser brothers
6 shamblers
2 lava elemental
2 agony elementals
1 Cyberdemon
-- History ---------------------------------------------------
On level 6 he assembled a gatling gun!
On level 7 he assembled a tactical shotgun!
On level 14 he assembled a cerberus boots!
On level 16 he assembled a hyperblaster!
On level 18 he assembled a storm bolter pistol!
On level 24 he assembled a assault rifle!
On level 27 he assembled a tactical rocket launcher!
On level 34 he found the Hellwave Pack!
On level 36 he was bombarded!
On level 39, hell froze over!
On level 43, hell froze over!
On level 44 he stumbled into a nightmare arachnotron cave!
On level 48 he stumbled into a complex full of revenants!
On level 53 he found the Grammaton Cleric Beretta!
On level 57 he stumbled into a complex full of arch-viles!
Level 58 was a hard nut to crack!
On level 66 he found the Malek's Armor!
Level 69 was a hard nut to crack!
On level 70 he found the Enviroboots!
On level 75 he stumbled into a nightmare demon cave!
On level 83 he ran for his life from acid!
Level 84 blasted him with an unholy atmosphere!
On level 89 he ran for his life from acid!
On level 96 he found the Revenant's Launcher!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
You feel vulnerable again.
You swap your weapons instantly!
Fire -- Choose target...
You see : floor
The barrel explodes! Boom!
Fire -- Choose target...
You see : floor
You hear the scream of a freed soul! You feel relatively safe now.
Fire -- Choose target...
You see : floor
You use a homing phase device. You feel yanked in a non-existing direction!
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
<Enter>...
-- General ---------------------------------------------------
10 brave souls have ventured into Phobos:
3 of those were killed.
And 2 couldn't handle the stress and committed a stupid suicide.
5 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
3 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
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--- End code ---
Crap. I wrote a really neat story about this run, then lost it all by clicking the wrong button on my browser. I'll let the mortem speak for itself instead, except for this: the GCB with fire time 0.09 and severe knockback is the ultimate form of combat.
Klear:
Nice! Did you switch to SoG after finding the GCB? If not, then that was some serious foresight =)
LuckyDee:
No, I was trying different stuff around dlev 20, and couldn't find a proper MO; couldn't pack enough punch with the shotgun, ran out of cells with the assault rifle... I still had the storm bolter combat pistol, and since my Sharpshooter run on 0996 (with a storm bolter vanilla pistol) was a huge success, I thought I'd simply switch back to pistols and get it over with. Then came the GCB (for the 2nd time in 2 A100 games). How I laughed....
Radagast:
Nice one. I still haven't tried Ao100 but I will soon. 7 hours is pretty good, I do so much time on my normal plays. xD
But I truly wonder, since you went masterless and played with pistols, why the hell did you never put a single point in eagle eye??
I find that to be almost a crime to doomguy's effectiveness. :P
You went pure damage but few points in EE instead of SoB/Sog would actually make tremendous difference in your final DPS. Consider it next time, you can't imagine the difference. If you thought it was a relatively easy run with the beretta, you should have seen it with some points in EE, never missing is actually more important than pure extra damage traits after some levels.
Makes you kill enemies even faster and saves ammunition too. Usually after every 2-3 points in SoG/Sob it's relatively safe to say that one EE gives more damage than putting more points in dmg traits. Master traits are ofc exceptions but you don't have those on this build. And since you had intuition already, with even a few points in EE you could actually kill opponents in the dark without ever giving them a chance to get back at you. With no EE points, shooting in the dark is useless you miss 80-90% of the time, why give the monsters the chance to hit you? :P
PS: It may just be speculation, but if you played on higher difficulty level you probably wouldn't have survived with this build due to misses. Gratz anyhow though. :)
LuckyDee:
--- Quote from: Radagast on March 28, 2013, 02:22 ---7 hours is pretty good, I do so much time on my normal plays.
--- End quote ---
Mind you: it took me almost 2 days IRL. :S
--- Quote from: Radagast on March 28, 2013, 02:22 ---But I truly wonder, since you went masterless and played with pistols, why the hell did you never put a single point in eagle eye??
--- End quote ---
I wanted to start INT-INT because of the huge advantage this gives early on. Then I went for WK-WK, since I thought an early pair of cerberus boots were going to be a huge blessing - and I was right. I could possibly have skipped HR and REL, but the next 10 levels would then be SOG+SOB. After that, it was IRO just to make sure I'd outlast the last couple of levels.
By then I was carrying around over 2000 bullets, and I never came close to running out. Had ammo been more scarce, EE would have been a solid investment. In this case, when being able to knock everything out of vision range before it could respond, I could afford to miss a couple of shots.
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