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[M|A100|98%|YAVP] SOG(5) + SOB(5) = FUN(∞)

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Radagast:

--- Quote from: LuckyDee on March 28, 2013, 02:27 ---Mind you: it took me almost 2 days IRL. :S
--- End quote ---

Would probably take me a week IRL since I take my time and don't have much spare anyway. xD

--- Quote from: LuckyDee on March 28, 2013, 02:27 ---I wanted to start INT-INT because of the huge advantage this gives early on.

By then I was carrying around over 2000 bullets, and I never came close to running out. Had ammo been more scarce, EE would have been a solid investment. In this case, when being able to knock everything out of vision range before it could respond, I could afford to miss a couple of shots.

--- End quote ---

INT-INT's and consequently Cateye build's advantages actually permit you to kill enemies before they even have a chance, but can only be done effectively with some points in EE. INT's prerequisite is 2 points in EE for a good reason you see. :P
You can even do damageless runs this way, it's your best bet.

You do have a point concerning ammunition, but as I already said EE would still be by far a better investment even damagewise than any of the SoB points you put afterwards. Unless you used shotguns ofc which never miss. Just try it next time, and you'll see for yourself. xD

LuckyDee:

--- Quote from: Radagast on March 28, 2013, 02:58 ---..but can only be done effectively with some points in EE.

--- End quote ---

The main reason I use INT2 is so I know where enemies are. On early levels, I mostly use shotguns, which indeed don't benefit fom EE; on later levels - provided there is the slightest amount of cover, I simply use it to tag something, then wait for it to step into sight range. With an accuracy of +3 (storm bolter cp) or +5 (GCB single shot - I totally forgot to test the other fire modes), hitting stuff presents little problems.

I'll keep it in mind for the next run. In hindsight, I might as well have played Sharpshooter again, ditching SoB altogether.

ZicherCZ:

--- Quote from: LuckyDee on March 28, 2013, 03:05 ---I'll keep it in mind for the next run. In hindsight, I might as well have played Sharpshooter again, ditching SoB altogether.

--- End quote ---
You do that. GCB + MSs + SoG5 = near instawin.

LuckyDee:

--- Quote from: ZicherCZ on March 28, 2013, 03:14 ---You do that. GCB + MSs + SoG5 = near instawin.

--- End quote ---

I'll bet. Although in that case, I think I have to agree with Radagast and say that it's the EE3 prerequisite that makes the difference (2D6 damage means 12 with every shot on MSs, 12 [3.5+3.5+5] average with SOB5).

ZicherCZ:

--- Quote from: LuckyDee on March 28, 2013, 03:19 ---I'll bet. Although in that case, I think I have to agree with Radagast and say that it's the EE3 prerequisite that makes the difference (2D6 damage means 12 with every shot on MSs, 12 [3.5+3.5+5] average with SOB5).

--- End quote ---
Definitely. "You hit them where it hurts" is fine, you need to hit first.

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