DoomRL > Post Mortem

[H|100%|YAAM] Strongman diamond! *sees mortem* FFFFFFFFFFFF

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appuru:
So, any advice on how to make absolutely sure you will get the badge? I'm pretty sure I ONLY used fists. I might have picked up a pistol on accident by pressing 'u' to use a medpack while a pistol was underneath (I hadn't noticed it dropped underneath after killing a former human).

I got a nano pack on Deimos Lab, I promptly turned my red armor into a powered armor, it worked wonders for this. I could do Limbo thanks to the lava as well, I had two envirosuits so I could basically retreat to the lava while my armor regenerated.

Oh well =(

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Stephen Ward, level 12 Mancubus 2nd Lieutenant Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 91077 turns and scored 192879 points.
 He played for 1 hour, 21 minutes and 41 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 742 out of 742 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Medal of Prejudice
  Grim Reaper's Badge
  Hell Armorer Badge
  Veteran Bronze Badge
  Veteran Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ....................................................%.....#
  ...................................................%%|%...#
  ....................................................X}%%..#
  ....................................................%|....#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
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  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 62404/12
  ToHit Ranged +0  ToHit Melee +8  ToDmg Ranged +0  ToDmg Melee +12

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Tough as nails   (Level 2)
    Brute            (Level 4)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bru->Bad->MVm->Bad->Fin->Fin->TaN->TaN->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (74%)
    [b] [ Weapon     ]   nothing
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] nuclear BFG 9000 (8d6) [40/40]
    [b] red armor [4/4] (88%)
    [c] onyx armor [2]
    [d] Lava Armor [4/4] (100%)
    [e] Angelic Armor [3/7] (40%)
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] envirosuit pack
    [s] power mod pack
    [t] fire skull

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 85%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 95%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    63 former humans
    42 former sergeants
    18 former captains
    99 imps
    78 demons
    276 lost souls
    27 cacodemons
    19 hell knights
    20 barons of hell
    19 arachnotrons
    4 former commandos
    15 pain elementals
    13 revenants
    22 mancubi
    15 arch-viles
    2 nightmare cacodemons
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a tactical boots!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He then destroyed the Unholy Cathedral!
  On level 19 he ran for his life from lava!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Lava Armor!
  He managed to clear the Lava Pits completely!
  On level 23 he ran for his life from lava!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You hit John Carmack. The lost soul hits you. The lost soul hits you. You
 need to taste blood!
 John Carmack reloads his rocket launcher. You need to taste blood!
 The lost soul hits you. The lost soul hits you. You need to taste blood!
 You hit the lost soul. The lost soul dies. You're going berserk! You need to
 taste blood!
 The lost soul hits you. You need to taste blood!
 You hit John Carmack. Carmack raises his hands and summons hellspawn! You
 need to taste blood!
 You hit John Carmack. You're going berserk! You need to taste blood!
 You hit John Carmack. The lost soul hits you. You need to taste blood!
 You hit John Carmack. You're going berserk! The lost soul hits you. You need
 to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 346 brave souls have ventured into Phobos:
 303 of those were killed.
 2 of those were killed by something unknown.
 13 didn't read the thermonuclear bomb manual.
 And 21 couldn't handle the stress and committed a stupid suicide.

 7 souls destroyed the Mastermind...
 3 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------

--- End code ---

LuckyDee:
Something spawned in lava/acid, or a demon ran into it? Or got shot by another monster?

appuru:

--- Quote from: LuckyDee on March 30, 2013, 14:54 ---Something spawned in lava/acid, or a demon ran into it? Or got shot by another monster?

--- End quote ---

I thought the only condition was use only your fists, not to avoid deaths from other means. If this wasn't the case nuking the Cyberdemon would invalidate the run, and there's mortems nuking the Cyberdemon while getting the badge (unless this was changed after 0.9.9.6)

yaflhdztioxo:
Unless it's been changed recently whenever a being dies--regardless of how--the kill is credited to whatever weapon you have equipped at the time.  So if you punch something to death while you have a pistol equipped (or nuke one) then you can kiss the badge goodbye.  It may not be fair but it's not a trivial change.

Klear:
I thought this was already fixed, but it's still the most probable reason.

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