DRL > Post Mortem
[M|AoMC|87%|7|YASD] How to suck at Angel of Mighty Cheesy
LuckyDee:
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Ian McTaggart,
level 5 Hell Knight 2nd Lieutenant Scout,
was shot by an elite sergeant on level 7 of the Phobos base.
He survived 38224 turns and scored 17754 points.
He played for 32 minutes and 49 seconds.
He didn't like it too rough.
He killed 178 out of 203 hellspawn. (87%)
He was an Angel of Max Carnage!
He saved himself once.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 3
Levels completed : 2
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Hell Arena Key
-- Graveyard -------------------------------------------------
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####............../....+.............##...##..}...##.####.#
####....hh........}|.../...|||####...##.|[##.||.}.#########
.....########.....+..../....}.######...}}||}.}||}|..#######
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.....h##.....#....#...}#...h.......}.##......}}......##...#
..........#."#....#..|.#..}|....##..|####...|||..##..##.###
.......hh.#.^#....#}|..###......####...##...}##..##.....###
..........#.}#}|..#...}###........##...^##...##...........#
..........#."#..}}#}.|.#..|}##...##...####..##......##..###
..h...##.....#..||#.|..#..####...##...##....####....##...##
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####..............#....#.......##.##..######}....###+.^#.X#
....h########.....#/++/#...##.....##..####...##....##.##.|#
.....########....##....##..##..##.......##...##..###...|[|#
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-- Statistics ------------------------------------------------
Health 0/50 Experience 9618/5
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Son of a bitch (Level 2)
Intuition (Level 2)
Triggerhappy (Level 1)
Int->Int->SoB->SoB->TH->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (134%) (B)
[b] [ Weapon ] shotgun (8d3) [0/1]
[c] [ Boots ] steel boots [1/1] (100%) (A)
[d] [ Prepared ] gatling gun (1d7)x6 [60/60]
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] blue armor [4/4] (100%) (P)
[c] 10mm ammo (x100)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] shotgun shell (x50)
[j] shotgun shell (x50)
[k] shotgun shell (x24)
[l] rocket (x10)
[m] power cell (x50)
[n] power cell (x50)
[o] power cell (x40)
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] phase device
[t] phase device
[u] Hellwave Pack
[v] Arena Master's Staff
-- Resistances -----------------------------------------------
Plasma - internal 0% torso 20% feet 0%
-- Kills -----------------------------------------------------
62 former humans
29 former sergeants
11 former captains
32 imps
25 demons
4 lost souls
11 cacodemons
3 elite former humans
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 5 he found the Arena Master's Staff!
On level 6 he assembled a gatling gun!
On level 6 he found the Hellwave Pack!
On level 7 he marched into the Military Base.
On level 7 he finally was shot by an elite sergeant.
-- Messages --------------------------------------------------
You hear the scream of a freed soul!
You reload the shotgun.
Fire -- Choose target...
You see : out of vision
You reload the shotgun.
Fire -- Choose target...
You see : out of vision
You reload the shotgun.
Fire -- Choose target...
You see : out of vision
You hear the scream of a freed soul!
You reload the shotgun.
Fire -- Choose target...
You see : an elite former sergeant (unhurt) | 10mm ammo (x48) | floor | [ m
You see : an elite former sergeant (unhurt) | 10mm ammo (x48) | floor | [ m
You die!... Press <Enter>...
-- General ---------------------------------------------------
17 brave souls have ventured into Phobos:
7 of those were killed.
And 2 couldn't handle the stress and committed a stupid suicide.
8 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
6 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
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--- End code ---
Being on the hunt for more silver and not having survived the last couple of AoB runs, I thought I'd give AoMC a try again. With Cateye of course, because - let's face it - I'm a very big chicken. All went pretty well, Hell Arena was no problem, and even on CC+ I was under no real threat - although getting blasted by the Arena Master once was more than enough to my tastes.
Was gearing up for the Anomaly and saw the steps to the Military Base thinking "Ah, fish in a barrel". Sadly, I turned out to be one of the fish when I made one false move: stepped into point blank range of an elite sergeant, who of course happened to be armed with a super shotgun. 100% health, B-modded blue armour - no use. Dead in one shot.
Radagast:
Damn, I can sympathize, I had a similar surprise recently...
Died to a freaking elite former commando in the same place (in UV) who was wielding a napalm launcher. Seriously these guys need some nerfing. He actually turned the whole military base into a huge lava pit in no time, and ofc guess who got himself right in it...
The feeling you get from such things, is somewhat similar to playing a lvl 1 character in an online community rpg, while a huge lvl character attacks you in pvp with some insane weapon and kills you offscreen in oneshot. You just never get time to shoot back/retaliate.
Personally, while I find the elite monsters to be a great addition in the game as a whole, going up against those powerful super shotguns and napalm launchers for instance, as early as dlvl7 in the game (military base), is just waaaaaay too overboard. Imagine that elite formers actually appear only on 60-90dlvl of an Ao100 game or later. Seeing them in JUST lvl7 with such weaponry is just pure madness at best. One wrong step and they one-shot you. That's the reality of it.
The only upside to it, is that this is an optional level after all.
LuckyDee:
As of yet, I can't say I've had that many problems with them, although the napalm launcer bit sounds painful indeed.
In hindsight, I'm pretty surprised that the sergeant I ran into fired its shotgun while I stepped into melee range. This is the first time I've seen any former use a ranged weapon at point blank. Is this a general AI 'improvement' or is it an elite former thing?
Radagast:
--- Quote from: LuckyDee on April 08, 2013, 03:52 ---In hindsight, I'm pretty surprised that the sergeant I ran into fired its shotgun while I stepped into melee range. This is the first time I've seen any former use a ranged weapon at point blank. Is this a general AI 'improvement' or is it an elite former thing?
--- End quote ---
Sounds like a bug, but you can safely assume it also works as an AI improvement after all. I'm pretty sure it applies only to elites though, since I've never had that case with other normal creatures at melee range.
Tormuse:
In my experience, the Elite Formers use melee, same as any other Formers. (Though they do more melee damage) I see that you have an empty Shotgun in your hands; is it possible that the last time you shot him, you knocked him out of melee range, giving him a chance to shoot you?
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