Sadly, not a nuclear blast. Never saw any nukes on the run, or I would have had my UV Full, but oh well.
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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E, level 14 Hell Baron Lt. Colonel Technician,
defeated the Mastermind at the City of Dis.
He survived 132070 turns and scored 298138 points.
He played for 2 hours, 32 minutes and 47 seconds.
He was a man of Ultra-Violence!
He killed 1001 out of 1001 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Marksmanship!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 4
-- Awards ----------------------------------------------------
Mastermind's Brain
Medal of Prejudice
UAC Star (bronze cluster)
Grim Reaper's Badge
Hell Armorer Badge
Marksman Gold Badge
Marksman Platinum Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 91323/14
ToHit Ranged +6 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Technician
Hellrunner (Level 2)
Son of a gun (Level 5)
Eagle Eye (Level 3)
Dodgemaster (Level 1)
Whizkid (Level 2)
Sharpshooter (Level 1)
SoG->EE->SoG->SoG->WK->EE->EE->MSs->WK->HR->HR->SoG->SoG->DM->
-- Equipment -------------------------------------------------
[a] [ Armor ] nanoskin red armor [6/6] (100%) (P)
[b] [ Weapon ] storm pistol (1d8)x2 [3/9]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] 10mm ammo chain (x250)
-- Inventory -------------------------------------------------
[a] phaseshift armor [2/2] (100%)
[b] Necroarmor [6/6] (100%)
[c] Angelic Armor [7/7] (100%)
[d] 10mm ammo (x100)
[e] 10mm ammo (x64)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] homing phase device
[q] homing phase device
[r] power mod pack
[s] technical mod pack
[t] agility mod pack
[u] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 25% feet 0%
Melee - internal 0% torso 25% feet 0%
Shrapnel - internal 0% torso 25% feet 0%
Acid - internal 0% torso 25% feet 0%
Fire - internal 0% torso 50% feet 0%
Plasma - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
95 former humans
83 former sergeants
76 former captains
147 imps
65 demons
157 lost souls
63 cacodemons
36 hell knights
50 barons of hell
28 arachnotrons
44 former commandos
23 pain elementals
30 revenants
47 mancubi
33 arch-viles
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
1 shambler
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 7 he assembled a storm bolter pistol!
On level 7 he marched into the Military Base.
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he assembled a tactical boots!
On level 9 he entered Hell's Armory.
On level 9 he assembled a nanofiber skin armor!
He destroyed the evil within and reaped the rewards!
On level 16 he found the Tower of Babel!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 21 he found the Necroarmor!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched!
You reload the storm pistol.
You wear/wield : a 10mm ammo chain (x250)
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
230 brave souls have ventured into Phobos:
196 of those were killed.
1 of those was killed by something unknown.
3 didn't read the thermonuclear bomb manual.
And 12 couldn't handle the stress and committed a stupid suicide.
18 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
12 killed the bitch and survived.
3 showed that it can outsmart Hell itself.
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This run is pretty clean cut, and was a ton of fun. AoMr builds (Like Dualgunner/Bullet Dance) I generally find so-so, but Sharpshooter specifically I really enjoy. Storm Bolter is a nice baseline pistol for it(never got anything better, but that was okay), and getting it early helped a ton.
Then I got that Nano from Hell's Armory. Suddenly, for the first time, I was staring down the option of Whizkid 2 Nanoskin Armor, something I'd been wanting to try for ages. The results were pretty awesome; A build that was generally defensively anemic suddenly was quite capable of tanking basically all fire attacks and heavily reducing everything else.
It kinda got to be a blur of maniacal laughter, a massive ton of corner shooting, cracking up when SoG4 started triggering knockback on all my Storm Bolter shots, and then me randomly trying Mortuary out of hubris. (I knew I couldn't use the rewards.)
I didn't actually come that close to dying in there, but I could easily have, and it took way, way too long. Wouldn't reproduce that without more reason to do it, like a Conquest attempt. At least I somehow didn't come out far behind on ammo, despite going from 700~ and three ammo chains to two ammo chains and 150 shots when I finally dropped the last enemy.
I actually went into the Mastermind fight both Berserk and Invulnerable. This was just insult to injury.
I really need to try AoMr N! for my Diamond attempt. Granted, I already have tried it and it...didn't work out well yet, but hey, it has to some time. Hopefully.