Other Roguelikes > Berserk!

Berserk! 0.8 - Release Candidate 2

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Fingerzam:

--- Quote from: TFoN on January 14, 2007, 16:36 ---First try. Made some terrible choices of attributes, so I'm not too disapointed with my game length.
Problem is that at 12 END I still couldn't take Running.

--- End quote ---

I noticed this too. I took END 12 at level up and it didn't let me take running.

Fingerzam:

--- Quote from: TFoN on January 14, 2007, 17:47 ---Running's still a must-have. Impale's ok, and maybe once I manage to push a couple more ranks into it I'll have a more solid opinion. Sweep(3) isn't nearly as good as I had hoped.

--- End quote ---

Perhaps Sweep (and Whirlwind?) could also have improved damage at higher levels?

Blade:

--- Quote from: Kornel Kisielewicz on January 14, 2007, 16:11 ---Good luck with the exam!

--- End quote ---

Thanks! I recieved my 4(it's "B" in american system), and that's enough.))


--- Quote from: TFoN on January 14, 2007, 16:36 ---Problem is that at 12 END I still couldn't take Running.

--- End quote ---

--- Quote from: Fingerzam on January 15, 2007, 08:37 ---I noticed this too. I took END 12 at level up and it didn't let me take running.

--- End quote ---

It seems that you can't pick skill with certain prerequisite on level, when you fulfilled last prerequisite.


--- Quote from: Malek on January 14, 2007, 17:21 ---BTW how are points given out at end of night? (I got 4 after first night but one after second? O.o)

--- End quote ---

I always recieved only 1 point per level)) Maybe you tell us the system?


--- Quote from: Malek on January 14, 2007, 17:21 ---Oh, and I like the "night lenght counter" very much ^^

--- End quote ---

Me too, oh, me too!


--- Quote from: Fingerzam on January 15, 2007, 09:47 ---Perhaps Sweep (and Whirlwind?) could also have improved damage at higher levels?

--- End quote ---

Yes, i was thinking about it too. Maybe not improved, but at least normal attack damage?

Here's my try in Candidate 2:
-- Berserk! (0.8 RC 2) Post Mortem -----------------------------------

  Character name  : Blade
  Game type       : Endless
  Nights survived : 7
  Monsters killed : 689

  STR: 15  DEX: 12  END: 12  WIL: 10
  Speed: 107  HP: 0/110  EN: 15/110
  Base damage: 2d6+6  Weight: 12

-- Graveyard ---------------------------------------------------------

  ..................................................
  .............%.........................Wsss@@ss....
  ....................T..T.................ss%s.....
  ............::.....#............T........sssMB%...
  ....T.........:...........T.T..........T.WssM%::..
  ......T........T............T.....T..T....ssMM%%%.
  ...................T....................i.sss.%:%.
  ..................T.....T...........T....:Mss..%..
  ..................:.......................sMB.....
  .........:...........T........:...#......T::.:....
  ....................T........T...#.........::.:...
  ..............::....:.........:....:..::.:.:...:..
  .........:::..%.:.:....:::......:....:...:..:.....
  ........::....%..%......::..:::%.....::%::::......
  .........:.........:.................:%:%.T.......
  ....:.:..............T................%:...:.:....
  ......T....T.........................:....#.::....
  ...#...................#..........%.%:.......T....
  ................:T....T....T...........%..........
  ...................................%...T..T.......
  ...%..T...:....................T.........T..T.....
  ...T..........................T...%:......T.......
  .....T..................::..%.....................
  ...........:%:....:.....%:........................
  ..................................................

-- Weapons left ------------------------------------------------------

  Crossbow (0/24)

-- Kills (689) -------------------------------------------------------

  72 bulldemons
  394 beasts
  64 mandagores
  10 nightmares
  66 imps
  12 phasehounds
  69 skeletons
  2 wraiths

-- Skills (7) --------------------------------------------------------

  Running (level 2)
  Sweep attack (level 3)
  Impale attack (level 2)

-- Messages ----------------------------------------------------------

 You hit the bulldemon!
 The skeleton misses you.
 The bulldemon misses you.
 You evade.
 You hit the bulldemon!
 The bulldemon dies!
 The skeleton misses you.
 The skeleton hits you!
 You die!...
 Press <Enter>

-- Achievements ------------------------------------------------------

  Max kills in one turn    : 14
  Longest killing sequence : 15 kills in 4 turns.
  Survived for             : 2604 turns
  Died on                  : Forest
  Reason of death          : killed by a skeleton



--- End code ---

Wraiths are crazyness, especially when massed. Just had no chance to survive such Skeletons-Mandagores mass.

I like that there are no more hunters! Imps are so weak!))

Kornel Kisielewicz:
Berserk! just got bashed on rec.games.roguelike.misc -- anyone willing to defend it is encouraged to post :).

Adral:

--- Quote from: Kornel Kisielewicz on January 15, 2007, 10:09 ---Berserk! just got bashed on rec.games.roguelike.misc -- anyone willing to defend it is encouraged to post :).

--- End quote ---

Heh, I think it will pretty much degenerate into a flamewar if not taken with caution. So I prefer not to post anything there. My Terminator armour may fail it's salvation roll against flame, and then I'd have to wield my trusty heavy flamer, for the Emperor. :P

My opinion, in case anyone is interested, is this:

I never noticed that anyone said you are a "god" of RLs. I mean, you are actually good and have nice ideas, but different people just have different opinions. What I like in your games (or other people here, for that matter) doesn't represent the whole RL community, of course. Berserk has 4 votes - so what? 4 people think it's a great game made in 2006. Nobody said "OMG BERSARK IS LIEK TEH BEST GAEM EVAR!!!111". It's not a "whole community award". And there are other games with the same amount of votes than Berserk!. If he doesn't like the game it's fine - some people don't like Angband or Nethack, and they just don't play it. And those games have a much longer life than your projects. A single game can't be for everyone, as even a "perfect" game will always have it's detractors. So I think he's overreacting a lot.

For me, of course I like the game, I find it lots of fun, and has potential to become one great roguelike, when it will have more options, weapons, skills, etc. But still, it is in beta stage, so of course it isn't as developed as it will be some day.

Right now, the downsides are that it's pretty repetitive (more kind of landscapes, perhaps including castles and caves and such would help), monsters are not very varied, skills and weapons aren't balanced and there are lots missing, some bugs, lacks more choices for combat (directly related to skills and weapons), etc. But as I said, it's a beta - so it's not complete and people should keep that in mind.

Anyway, if now it's this fun, I can't imagine what version 1.0 will be like :D

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